John Choi
2eb9a67a3a
fixed up the code to fit with the style, Also found out that I was calculating my quaternion rotations the opposite way (zyx order instead of xyz order)
2023-12-10 01:16:09 -06:00
Recep Aslantas
8a1d1cf35d
fix glmm_fmsub() on arm-neon
2023-12-10 10:06:36 +03:00
telephone001.mdl
fee2b7d344
Merge branch 'recp:master' into master
2023-12-09 23:41:25 -06:00
BeeverFeever
865faad116
Fix simd versions
2023-12-10 15:49:59 +11:00
Recep Aslantas
75b99ef87d
fixes: https://github.com/recp/cglm/issues/371
2023-12-09 21:28:53 +03:00
John Choi
036fd4848b
moved all my stuff to euler because it fits there better. Also, had to move my tests into a single euler test because it wouldn't work outside that one test. Maybe later I will create test_euler.h like how test_quat.h works
2023-12-09 00:38:38 -06:00
John Choi
666d692dfb
fixed the bug with the tester. Its weird that the broken tester worked on my computer
2023-12-08 23:06:36 -06:00
John Choi
ec3796973e
finished but trying to figure out why its not running in wasm
2023-12-08 14:15:49 -06:00
telephone001.mdl
45f2fff22f
Merge branch 'recp:master' into master
2023-12-08 13:09:24 -06:00
John Choi
4ee6aea037
made quat struct and also exported it
2023-12-08 13:05:53 -06:00
John Choi
2f7dbad6a8
finally done with tests and all euler to quaternion functions
2023-12-08 12:19:09 -06:00
Valeri Ochinski
23d03ffe6c
Fix struct clipspace headers
...
Add missing includes, fix signatures
2023-12-08 10:14:43 +03:00
John Choi
c5694c5c17
made all the functions. I have miscalculated some stuff and am currently trying to test them. I have created all the testing functions as well
2023-12-08 00:26:33 -06:00
John Choi
d67ac97323
got the euler to quat xyz working and got the tests to pass
2023-12-07 12:21:55 -06:00
John Choi
05ea35ffec
made euler to quat xyz. Now I'm trying to test if it works or not
2023-12-07 10:29:07 -06:00
duarm
c431bbf190
fix procedure comment on transform
2023-12-06 16:54:46 -03:00
duarm
340292c0fb
fix transform
2023-12-06 16:52:55 -03:00
duarm
2106f9ebcb
remove _aabb2d_frustum
2023-12-06 16:48:48 -03:00
duarm
c1d78d835b
changing from mat4 to mat3
2023-12-06 16:34:18 -03:00
BeeverFeever
39602ef4d7
Fix vec4 functions
2023-12-05 18:49:10 +11:00
BeeverFeever
15f29e05eb
Fixed missed function
2023-12-04 23:28:29 +11:00
BeeverFeever
7696374f1e
Vector subtraction functions
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Add subtraction family of functions for vectors.
2023-12-04 21:32:19 +11:00
duarm
44d103fa00
typos
2023-12-03 02:36:04 -03:00
duarm
c29f077bed
Merge branch 'master' into aabb2d
2023-12-02 21:02:20 -03:00
duarm
2a975a7d0a
circle fix, new copy func
2023-12-02 21:00:21 -03:00
myfreeer
009405adcd
wasm: prefer pmin/pmax
...
According to [emscripten](https://emscripten.org/docs/porting/simd.html ) and [v8](b6520eda5e/src/compiler/backend/x64/code-generator-x64.cc (L2661-L2699)
), `[f32x4|f64x2].[min|max]` compiles to much more instructions than `[f32x4|f64x2].[pmin|pmax]`.
It is defined in [spec](https://github.com/WebAssembly/spec/blob/main/proposals/simd/SIMD.md#floating-point-min-and-max ) that the difference between pmin/pmax and min/max is NaN-propagating behavior, and the equivalent to the x86 `_mm_min_ps`/`_mm_max_ps` is pmin/pmax in [v8](b6520eda5e/src/compiler/backend/x64/code-generator-x64.cc (L2740-L2747)
).
This should make functions with min/max faster on webassembly, and align with the existing behavior with x86 sse.
2023-12-02 09:54:49 +08:00
Recep Aslantas
1fdc1c8675
struct: remove _vec_inv from struct function lists
2023-12-01 11:18:48 +03:00
Valeri
45cf4710c4
Use the appropriate version of alignof
2023-12-01 04:19:47 +03:00
duarm
056b28e4da
Merge branch 'master' into aabb2d
2023-11-19 10:00:00 -03:00
Recep Aslantas
c6e58bd44a
Update vec4-ext.h
2023-11-16 13:06:51 +03:00
havrik
ab684b7c66
Fix definition logic misspell in 'glm_quat_normalize_to' -> cglm/quat.h
2023-11-16 11:38:47 +03:00
duarm
53bde05bd9
aabb2d functions
2023-11-11 08:13:28 -03:00
duarm
9efc255451
struct api
2023-10-14 14:24:25 -03:00
duarm
9484155c98
adding vec2_center
2023-10-11 16:51:14 -03:00
Recep Aslantas
509078817c
fix glm_ivec2|3_fill and glm_ivec2|3_eq params continue
2023-09-05 20:41:55 +03:00
Recep Aslantas
126f809dae
fix glm_ivec2|3_fill and glm_ivec2|3_eq params
2023-09-05 20:19:33 +03:00
duarm
9d0c9fdb87
adding ivec2, ivec3, ivec4 prints, eqv, eq and fill, documentation fixes
2023-09-04 20:07:37 -03:00
LAPTOP-GHFRJ92J\John
54632ecce5
mat4_ins3 should copy mat3s to upper left mat4s. Previously, it just made a new mat4s r and put the mat3 into that and returned it. Now it takes in a mat4s and copies the mat3s to that.
2023-08-29 02:13:24 -05:00
Recep Aslantas
61478d2563
now working on v0.9.2
2023-08-10 09:20:39 +03:00
Recep Aslantas
54dfc4b4f0
Merge branch 'master' into non-square-matrix
2023-08-07 15:37:44 +03:00
Vincent Davis Jr
aa37c1aa74
fix array subscript is outside array bounds
...
warning: array subscript # is outside array bounds
of ‘float[#]’ [-Warray-bounds]
Commit also fixes variable order when calculating
multiplication between two matrices.
Signed-off-by: Vincent Davis Jr <vince@underview.tech >
2023-08-06 14:12:24 -04:00
Andrei Alexeyev
2724620d83
more robust __builtin_assume_aligned detection
...
__builtin_assume_aligned is available since GCC 4.7, but __has_builtin
was added much later. Check for the GCC version if __has_builtin is not
available.
Users can also define CGLM_HAVE_BUILTIN_ASSUME_ALIGNED to either 1 or 0
to explicitly enable/disable the use of __builtin_assume_aligned. Meson
will do it automatically (by performing a configure-time test).
2023-07-31 22:33:51 +02:00
Recep Aslantas
4d5653b1f6
add some missing non-square matrix funcs in struct api
2023-07-22 14:17:26 +03:00
Recep Aslantas
dbb85f24c8
add some missing non-square matrix funcs
2023-07-22 13:37:36 +03:00
Recep Aslantas
6e9e91be05
add _mul for non-square matrices
2023-07-22 12:00:23 +03:00
Recep Aslantas
1e077fd125
add some missing non-square matrix funcs
2023-07-22 01:21:14 +03:00
Recep Aslantas
cb4a1b2677
Merge pull request #338 from EasyIP2023/feature/mat4x3
...
add new matrix mat4x3
2023-07-18 09:09:00 +03:00
Vincent Davis Jr
e9df003e56
types-struct: fix mat4x2s struct members
...
union mat4x2s { struct { } } contains
members with incorrect naming.
Signed-off-by: Vincent Davis Jr <vince@underview.tech >
2023-07-17 23:09:40 -04:00
Vincent Davis Jr
3d292c3a2e
add new matrix mat4x3
...
Initial function being
glm_mat4x3_make
Signed-off-by: Vincent Davis Jr <vince@underview.tech >
2023-07-17 22:57:52 -04:00
Vincent Davis Jr
2df26c0ecf
add new matrix mat4x2
...
Initial function being
glm_mat4x2_make
Signed-off-by: Vincent Davis Jr <vince@underview.tech >
2023-07-16 20:19:25 -04:00