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173
docs/source/aabb2d.rst
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173
docs/source/aabb2d.rst
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@@ -0,0 +1,173 @@
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.. default-domain:: C
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2d axis aligned bounding box (AABB)
|
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================================================================================
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Header: cglm/aabb2d.h
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Some convenient functions provided for AABB.
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||||
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||||
**Definition of aabb:**
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cglm defines an aabb as a two dimensional array of vec2's.
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The first element is the **min** point and the second one is the **max** point.
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If you have another type e.g. struct or even another representation then you must
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convert it before and after calling a cglm aabb2d function.
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Table of contents (click to go):
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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Functions:
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1. :c:func:`glm_aabb2d_copy`
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#. :c:func:`glm_aabb2d_transform`
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#. :c:func:`glm_aabb2d_merge`
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#. :c:func:`glm_aabb2d_crop`
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#. :c:func:`glm_aabb2d_crop_until`
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#. :c:func:`glm_aabb2d_invalidate`
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#. :c:func:`glm_aabb2d_isvalid`
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#. :c:func:`glm_aabb2d_size`
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#. :c:func:`glm_aabb2d_radius`
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#. :c:func:`glm_aabb2d_center`
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#. :c:func:`glm_aabb2d_aabb`
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#. :c:func:`glm_aabb2d_circle`
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#. :c:func:`glm_aabb2d_point`
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#. :c:func:`glm_aabb2d_contains`
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Functions documentation
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~~~~~~~~~~~~~~~~~~~~~~~
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.. c:function:: void glm_aabb2d_copy(vec2 aabb[2], vec2 dest[2])
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| copy all members of [aabb] to [dest]
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||||
Parameters:
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| *[in]* **aabb** bounding box
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||||
| *[out]* **dest** destination
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||||
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||||
.. c:function:: void glm_aabb2d_transform(vec2 aabb[2], mat3 m, vec2 dest[2])
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||||
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||||
| apply transform to Axis-Aligned Bounding Box
|
||||
|
||||
Parameters:
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| *[in]* **aabb** bounding box
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||||
| *[in]* **m** transform matrix
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||||
| *[out]* **dest** transformed bounding box
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||||
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||||
.. c:function:: void glm_aabb2d_merge(vec2 aabb1[2], vec2 aabb2[2], vec2 dest[2])
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| merges two AABB bounding box and creates new one
|
||||
|
||||
two aabb must be in the same space
|
||||
|
||||
Parameters:
|
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| *[in]* **aabb1** bounding box 1
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||||
| *[in]* **aabb2** bounding box 2
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| *[out]* **dest** merged bounding box
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||||
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||||
.. c:function:: void glm_aabb2d_crop(vec2 aabb[2], vec2 cropAabb[2], vec2 dest[2])
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||||
|
||||
| crops a bounding box with another one.
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||||
|
||||
this could be useful for gettng a bbox which fits with view frustum and
|
||||
object bounding boxes. In this case you crop view frustum box with objects
|
||||
box
|
||||
|
||||
Parameters:
|
||||
| *[in]* **aabb** bounding box 1
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||||
| *[in]* **cropAabb** crop box
|
||||
| *[out]* **dest** cropped bounding box
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||||
|
||||
.. c:function:: void glm_aabb2d_crop_until(vec2 aabb[2], vec2 cropAabb[2], vec2 clampAabb[2], vec2 dest[2])
|
||||
|
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| crops a bounding box with another one.
|
||||
|
||||
this could be useful for gettng a bbox which fits with view frustum and
|
||||
object bounding boxes. In this case you crop view frustum box with objects
|
||||
box
|
||||
|
||||
Parameters:
|
||||
| *[in]* **aabb** bounding box
|
||||
| *[in]* **cropAabb** crop box
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||||
| *[in]* **clampAabb** miniumum box
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||||
| *[out]* **dest** cropped bounding box
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||||
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.. c:function:: void glm_aabb2d_invalidate(vec2 aabb[2])
|
||||
|
||||
| invalidate AABB min and max values
|
||||
|
||||
| It fills *max* values with -FLT_MAX and *min* values with +FLT_MAX
|
||||
|
||||
Parameters:
|
||||
| *[in, out]* **aabb** bounding box
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||||
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||||
.. c:function:: bool glm_aabb2d_isvalid(vec2 aabb[2])
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||||
|
||||
| check if AABB is valid or not
|
||||
|
||||
Parameters:
|
||||
| *[in]* **aabb** bounding box
|
||||
|
||||
Returns:
|
||||
returns true if aabb is valid otherwise false
|
||||
|
||||
.. c:function:: float glm_aabb2d_size(vec2 aabb[2])
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||||
|
||||
| distance between of min and max
|
||||
|
||||
Parameters:
|
||||
| *[in]* **aabb** bounding box
|
||||
|
||||
Returns:
|
||||
distance between min - max
|
||||
|
||||
.. c:function:: float glm_aabb2d_radius(vec2 aabb[2])
|
||||
|
||||
| radius of sphere which surrounds AABB
|
||||
|
||||
Parameters:
|
||||
| *[in]* **aabb** bounding box
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||||
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||||
.. c:function:: void glm_aabb2d_center(vec2 aabb[2], vec2 dest)
|
||||
|
||||
| computes center point of AABB
|
||||
|
||||
Parameters:
|
||||
| *[in]* **aabb** bounding box
|
||||
| *[out]* **dest** center of bounding box
|
||||
|
||||
.. c:function:: bool glm_aabb2d_aabb(vec2 aabb[2], vec2 other[2])
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||||
|
||||
| check if two AABB intersects
|
||||
|
||||
Parameters:
|
||||
| *[in]* **aabb** bounding box
|
||||
| *[out]* **other** other bounding box
|
||||
|
||||
.. c:function:: bool glm_aabb2d_circle(vec2 aabb[2], vec3 c)
|
||||
|
||||
| check if AABB intersects with sphere
|
||||
|
||||
| https://github.com/erich666/GraphicsGems/blob/master/gems/BoxSphere.c
|
||||
| Solid Box - Solid Sphere test.
|
||||
|
||||
Parameters:
|
||||
| *[in]* **aabb** solid bounding box
|
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| *[out]* **c** solid circle
|
||||
|
||||
.. c:function:: bool glm_aabb2d_point(vec2 aabb[2], vec2 point)
|
||||
|
||||
| check if point is inside of AABB
|
||||
|
||||
Parameters:
|
||||
| *[in]* **aabb** bounding box
|
||||
| *[out]* **point** point
|
||||
|
||||
.. c:function:: bool glm_aabb2d_contains(vec2 aabb[2], vec2 other[2])
|
||||
|
||||
| check if AABB contains other AABB
|
||||
|
||||
Parameters:
|
||||
| *[in]* **aabb** bounding box
|
||||
| *[out]* **other** other bounding box
|
||||
|
@@ -18,6 +18,7 @@ Features
|
||||
* inline or pre-compiled function call
|
||||
* frustum (extract view frustum planes, corners...)
|
||||
* bounding box (AABB in Frustum (culling), crop, merge...)
|
||||
* 2d bounding box (crop, merge...)
|
||||
* bounding sphere
|
||||
* project, unproject
|
||||
* easing functions
|
||||
|
245
include/cglm/aabb2d.h
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245
include/cglm/aabb2d.h
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@@ -0,0 +1,245 @@
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||||
/*
|
||||
* Copyright (c), Recep Aslantas.
|
||||
*
|
||||
* MIT License (MIT), http://opensource.org/licenses/MIT
|
||||
* Full license can be found in the LICENSE file
|
||||
*/
|
||||
|
||||
#ifndef cglm_aabb2d_h
|
||||
#define cglm_aabb2d_h
|
||||
|
||||
#include "common.h"
|
||||
#include "vec2.h"
|
||||
#include "vec4.h"
|
||||
#include "util.h"
|
||||
|
||||
/*!
|
||||
* @brief copy all members of [aabb] to [dest]
|
||||
*
|
||||
* @param[in] aabb source
|
||||
* @param[out] dest destination
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_aabb2d_copy(vec2 aabb[2], vec2 dest[2]) {
|
||||
glm_vec2_copy(aabb[0], dest[0]);
|
||||
glm_vec2_copy(aabb[1], dest[1]);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief apply transform to Axis-Aligned Bounding aabb
|
||||
*
|
||||
* @param[in] aabb bounding aabb
|
||||
* @param[in] m transform matrix
|
||||
* @param[out] dest transformed bounding aabb
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_aabb2d_transform(vec2 aabb[2], mat3 m, vec2 dest[2]) {
|
||||
vec2 v[2], xa, xb, ya, yb;
|
||||
|
||||
glm_vec2_scale(m[0], aabb[0][0], xa);
|
||||
glm_vec2_scale(m[0], aabb[1][0], xb);
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||||
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||||
glm_vec2_scale(m[1], aabb[0][1], ya);
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||||
glm_vec2_scale(m[1], aabb[1][1], yb);
|
||||
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||||
/* translation + min(xa, xb) + min(ya, yb) */
|
||||
glm_vec2(m[2], v[0]);
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||||
glm_vec2_minadd(xa, xb, v[0]);
|
||||
glm_vec2_minadd(ya, yb, v[0]);
|
||||
|
||||
/* translation + max(xa, xb) + max(ya, yb) */
|
||||
glm_vec2(m[2], v[1]);
|
||||
glm_vec2_maxadd(xa, xb, v[1]);
|
||||
glm_vec2_maxadd(ya, yb, v[1]);
|
||||
|
||||
glm_vec2_copy(v[0], dest[0]);
|
||||
glm_vec2_copy(v[1], dest[1]);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief merges two AABB bounding aabb and creates new one
|
||||
*
|
||||
* two aabb must be in same space, if one of aabb is in different space then
|
||||
* you should consider to convert it's space by glm_aabb_space
|
||||
*
|
||||
* @param[in] aabb1 bounding aabb 1
|
||||
* @param[in] aabb2 bounding aabb 2
|
||||
* @param[out] dest merged bounding aabb
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_aabb2d_merge(vec2 aabb1[2], vec2 aabb2[2], vec2 dest[2]) {
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dest[0][0] = glm_min(aabb1[0][0], aabb2[0][0]);
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||||
dest[0][1] = glm_min(aabb1[0][1], aabb2[0][1]);
|
||||
|
||||
dest[1][0] = glm_max(aabb1[1][0], aabb2[1][0]);
|
||||
dest[1][1] = glm_max(aabb1[1][1], aabb2[1][1]);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief crops a bounding aabb with another one.
|
||||
*
|
||||
* this could be useful for gettng a baabb which fits with view frustum and
|
||||
* object bounding aabbes. In this case you crop view frustum aabb with objects
|
||||
* aabb
|
||||
*
|
||||
* @param[in] aabb bounding aabb 1
|
||||
* @param[in] cropaabb crop aabb
|
||||
* @param[out] dest cropped bounding aabb
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_aabb2d_crop(vec2 aabb[2], vec2 cropAabb[2], vec2 dest[2]) {
|
||||
dest[0][0] = glm_max(aabb[0][0], cropAabb[0][0]);
|
||||
dest[0][1] = glm_max(aabb[0][1], cropAabb[0][1]);
|
||||
|
||||
dest[1][0] = glm_min(aabb[1][0], cropAabb[1][0]);
|
||||
dest[1][1] = glm_min(aabb[1][1], cropAabb[1][1]);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief crops a bounding aabb with another one.
|
||||
*
|
||||
* this could be useful for gettng a baabb which fits with view frustum and
|
||||
* object bounding aabbes. In this case you crop view frustum aabb with objects
|
||||
* aabb
|
||||
*
|
||||
* @param[in] aabb bounding aabb
|
||||
* @param[in] cropaabb crop aabb
|
||||
* @param[in] clampaabb miniumum aabb
|
||||
* @param[out] dest cropped bounding aabb
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_aabb2d_crop_until(vec2 aabb[2],
|
||||
vec2 cropAabb[2],
|
||||
vec2 clampAabb[2],
|
||||
vec2 dest[2]) {
|
||||
glm_aabb2d_crop(aabb, cropAabb, dest);
|
||||
glm_aabb2d_merge(clampAabb, dest, dest);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief invalidate AABB min and max values
|
||||
*
|
||||
* @param[in, out] aabb bounding aabb
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_aabb2d_invalidate(vec2 aabb[2]) {
|
||||
glm_vec2_fill(aabb[0], FLT_MAX);
|
||||
glm_vec2_fill(aabb[1], -FLT_MAX);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief check if AABB is valid or not
|
||||
*
|
||||
* @param[in] aabb bounding aabb
|
||||
*/
|
||||
CGLM_INLINE
|
||||
bool
|
||||
glm_aabb2d_isvalid(vec2 aabb[2]) {
|
||||
return glm_vec2_max(aabb[0]) != FLT_MAX
|
||||
&& glm_vec2_min(aabb[1]) != -FLT_MAX;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief distance between of min and max
|
||||
*
|
||||
* @param[in] aabb bounding aabb
|
||||
*/
|
||||
CGLM_INLINE
|
||||
float
|
||||
glm_aabb2d_size(vec2 aabb[2]) {
|
||||
return glm_vec2_distance(aabb[0], aabb[1]);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief radius of sphere which surrounds AABB
|
||||
*
|
||||
* @param[in] aabb bounding aabb
|
||||
*/
|
||||
CGLM_INLINE
|
||||
float
|
||||
glm_aabb2d_radius(vec2 aabb[2]) {
|
||||
return glm_aabb2d_size(aabb) * 0.5f;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief computes center point of AABB
|
||||
*
|
||||
* @param[in] aabb bounding aabb
|
||||
* @param[out] dest center of bounding aabb
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_aabb2d_center(vec2 aabb[2], vec2 dest) {
|
||||
glm_vec2_center(aabb[0], aabb[1], dest);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief check if two AABB intersects
|
||||
*
|
||||
* @param[in] aabb bounding aabb
|
||||
* @param[in] other other bounding aabb
|
||||
*/
|
||||
CGLM_INLINE
|
||||
bool
|
||||
glm_aabb2d_aabb(vec2 aabb[2], vec2 other[2]) {
|
||||
return (aabb[0][0] <= other[1][0] && aabb[1][0] >= other[0][0])
|
||||
&& (aabb[0][1] <= other[1][1] && aabb[1][1] >= other[0][1]);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief check if AABB intersects with a circle
|
||||
*
|
||||
* Circle Representation in cglm: [center.x, center.y, radii]
|
||||
*
|
||||
* @param[in] aabb solid bounding aabb
|
||||
* @param[in] c solid circle
|
||||
*/
|
||||
CGLM_INLINE
|
||||
bool
|
||||
glm_aabb2d_circle(vec2 aabb[2], vec3 c) {
|
||||
float dmin;
|
||||
int a, b;
|
||||
|
||||
a = (c[0] < aabb[0][0]) + (c[0] > aabb[1][0]);
|
||||
b = (c[1] < aabb[0][1]) + (c[1] > aabb[1][1]);
|
||||
|
||||
dmin = glm_pow2((c[0] - aabb[!(a - 1)][0]) * (a != 0))
|
||||
+ glm_pow2((c[1] - aabb[!(b - 1)][1]) * (b != 0));
|
||||
|
||||
return dmin <= glm_pow2(c[2]);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief check if point is inside of AABB
|
||||
*
|
||||
* @param[in] aabb bounding aabb
|
||||
* @param[in] point point
|
||||
*/
|
||||
CGLM_INLINE
|
||||
bool
|
||||
glm_aabb2d_point(vec2 aabb[2], vec2 point) {
|
||||
return (point[0] >= aabb[0][0] && point[0] <= aabb[1][0])
|
||||
&& (point[1] >= aabb[0][1] && point[1] <= aabb[1][1]);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief check if AABB contains other AABB
|
||||
*
|
||||
* @param[in] aabb bounding aabb
|
||||
* @param[in] other other bounding aabb
|
||||
*/
|
||||
CGLM_INLINE
|
||||
bool
|
||||
glm_aabb2d_contains(vec2 aabb[2], vec2 other[2]) {
|
||||
return (aabb[0][0] <= other[0][0] && aabb[1][0] >= other[1][0])
|
||||
&& (aabb[0][1] <= other[0][1] && aabb[1][1] >= other[1][1]);
|
||||
}
|
||||
|
||||
#endif /* cglm_aabb2d_h */
|
||||
|
@@ -33,6 +33,7 @@ extern "C" {
|
||||
#include "call/euler.h"
|
||||
#include "call/plane.h"
|
||||
#include "call/frustum.h"
|
||||
#include "call/aabb2d.h"
|
||||
#include "call/box.h"
|
||||
#include "call/io.h"
|
||||
#include "call/project.h"
|
||||
|
80
include/cglm/call/aabb2d.h
Normal file
80
include/cglm/call/aabb2d.h
Normal file
@@ -0,0 +1,80 @@
|
||||
/*
|
||||
* Copyright (c), Recep Aslantas.
|
||||
*
|
||||
* MIT License (MIT), http://opensource.org/licenses/MIT
|
||||
* Full license can be found in the LICENSE file
|
||||
*/
|
||||
|
||||
#ifndef cglmc_aabb2d_h
|
||||
#define cglmc_aabb2d_h
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#include "../cglm.h"
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_aabb2d_copy(vec2 aabb[2], vec2 dest[2]);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_aabb2d_transform(vec2 aabb[2], mat3 m, vec2 dest[2]);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_aabb2d_merge(vec2 aabb1[2], vec2 aabb2[2], vec2 dest[2]);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_aabb2d_crop(vec2 aabb[2], vec2 cropAabb[2], vec2 dest[2]);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_aabb2d_crop_until(vec2 aabb[2],
|
||||
vec2 cropAabb[2],
|
||||
vec2 clampAabb[2],
|
||||
vec2 dest[2]);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_aabb2d_invalidate(vec2 aabb[2]);
|
||||
|
||||
CGLM_EXPORT
|
||||
bool
|
||||
glmc_aabb2d_isvalid(vec2 aabb[2]);
|
||||
|
||||
CGLM_EXPORT
|
||||
float
|
||||
glmc_aabb2d_size(vec2 aabb[2]);
|
||||
|
||||
CGLM_EXPORT
|
||||
float
|
||||
glmc_aabb2d_radius(vec2 aabb[2]);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_aabb2d_center(vec2 aabb[2], vec2 dest);
|
||||
|
||||
CGLM_EXPORT
|
||||
bool
|
||||
glmc_aabb2d_aabb(vec2 aabb[2], vec2 other[2]);
|
||||
|
||||
CGLM_EXPORT
|
||||
bool
|
||||
glmc_aabb2d_point(vec2 aabb[2], vec2 point);
|
||||
|
||||
CGLM_EXPORT
|
||||
bool
|
||||
glmc_aabb2d_contains(vec2 aabb[2], vec2 other[2]);
|
||||
|
||||
CGLM_EXPORT
|
||||
bool
|
||||
glmc_aabb2d_circle(vec2 aabb[2], vec3 s);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#endif /* cglmc_aabb2d_h */
|
||||
|
||||
|
@@ -30,6 +30,7 @@
|
||||
#include "quat.h"
|
||||
#include "euler.h"
|
||||
#include "plane.h"
|
||||
#include "aabb2d.h"
|
||||
#include "box.h"
|
||||
#include "color.h"
|
||||
#include "util.h"
|
||||
|
235
include/cglm/struct/aabb2d.h
Normal file
235
include/cglm/struct/aabb2d.h
Normal file
@@ -0,0 +1,235 @@
|
||||
/*
|
||||
* Copyright (c), Recep Aslantas.
|
||||
*
|
||||
* MIT License (MIT), http://opensource.org/licenses/MIT
|
||||
* Full license can be found in the LICENSE file
|
||||
*/
|
||||
|
||||
#ifndef cglms_aabb2ds_h
|
||||
#define cglms_aabb2ds_h
|
||||
|
||||
#include "../common.h"
|
||||
#include "../types-struct.h"
|
||||
#include "../aabb2d.h"
|
||||
#include "vec2.h"
|
||||
#include "vec4.h"
|
||||
#include "mat4.h"
|
||||
|
||||
/* api definition */
|
||||
#define glms_aabb2d_(NAME) CGLM_STRUCTAPI(aabb, NAME)
|
||||
|
||||
/*!
|
||||
* @brief apply transform to Axis-Aligned Bounding Box
|
||||
*
|
||||
* @param[in] aabb bounding box
|
||||
* @param[in] m transform matrix
|
||||
* @param[out] dest transformed bounding box
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glms_aabb2d_(transform)(vec2s aabb[2], mat3s m, vec2s dest[2]) {
|
||||
vec2 rawAabb[2];
|
||||
vec2 rawDest[2];
|
||||
|
||||
glms_vec2_(unpack)(rawAabb, aabb, 2);
|
||||
glm_aabb2d_transform(rawAabb, m.raw, rawDest);
|
||||
glms_vec2_(pack)(dest, rawDest, 2);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief merges two AABB bounding box and creates new one
|
||||
*
|
||||
* two box must be in same space, if one of box is in different space then
|
||||
* you should consider to convert it's space by glm_box_space
|
||||
*
|
||||
* @param[in] aabb1 bounding box 1
|
||||
* @param[in] aabb2 bounding box 2
|
||||
* @param[out] dest merged bounding box
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glms_aabb2d_(merge)(vec2s aabb1[2], vec2s aabb2[2], vec2s dest[2]) {
|
||||
vec2 rawAabb1[2];
|
||||
vec2 rawAabb2[2];
|
||||
vec2 rawDest[2];
|
||||
|
||||
glms_vec2_(unpack)(rawAabb1, aabb1, 2);
|
||||
glms_vec2_(unpack)(rawAabb2, aabb2, 2);
|
||||
glm_aabb2d_merge(rawAabb1, rawAabb2, rawDest);
|
||||
glms_vec2_(pack)(dest, rawDest, 2);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief crops a bounding box with another one.
|
||||
*
|
||||
* this could be useful for gettng a bbox which fits with view frustum and
|
||||
* object bounding boxes. In this case you crop view frustum box with objects
|
||||
* box
|
||||
*
|
||||
* @param[in] aabb bounding box 1
|
||||
* @param[in] cropAabb crop box
|
||||
* @param[out] dest cropped bounding box
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glms_aabb2d_(crop)(vec2s aabb[2], vec2s cropAabb[2], vec2s dest[2]) {
|
||||
vec2 rawAabb[2];
|
||||
vec2 rawCropAabb[2];
|
||||
vec2 rawDest[2];
|
||||
|
||||
glms_vec2_(unpack)(rawAabb, aabb, 2);
|
||||
glms_vec2_(unpack)(rawCropAabb, cropAabb, 2);
|
||||
glm_aabb2d_crop(rawAabb, rawCropAabb, rawDest);
|
||||
glms_vec2_(pack)(dest, rawDest, 2);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief crops a bounding box with another one.
|
||||
*
|
||||
* this could be useful for gettng a bbox which fits with view frustum and
|
||||
* object bounding boxes. In this case you crop view frustum box with objects
|
||||
* box
|
||||
*
|
||||
* @param[in] aabb bounding box
|
||||
* @param[in] cropAabb crop box
|
||||
* @param[in] clampAabb miniumum box
|
||||
* @param[out] dest cropped bounding box
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glms_aabb2d_(crop_until)(vec2s aabb[2],
|
||||
vec2s cropAabb[2],
|
||||
vec2s clampAabb[2],
|
||||
vec2s dest[2]) {
|
||||
glms_aabb2d_(crop)(aabb, cropAabb, dest);
|
||||
glms_aabb2d_(merge)(clampAabb, dest, dest);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief invalidate AABB min and max values
|
||||
*
|
||||
* @param[in, out] aabb bounding box
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glms_aabb2d_(invalidate)(vec2s box[2]) {
|
||||
box[0] = glms_vec2_(fill)(FLT_MAX);
|
||||
box[1] = glms_vec2_(fill)(-FLT_MAX);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief check if AABB is valid or not
|
||||
*
|
||||
* @param[in] aabb bounding box
|
||||
*/
|
||||
CGLM_INLINE
|
||||
bool
|
||||
glms_aabb2d_(isvalid)(vec2s aabb[2]) {
|
||||
vec2 rawAabb[2];
|
||||
glms_vec2_(unpack)(rawAabb, aabb, 2);
|
||||
return glm_aabb2d_isvalid(rawAabb);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief distance between of min and max
|
||||
*
|
||||
* @param[in] aabb bounding box
|
||||
*/
|
||||
CGLM_INLINE
|
||||
float
|
||||
glms_aabb2d_(size)(vec2s aabb[2]) {
|
||||
return glm_vec2_distance(aabb[0].raw, aabb[1].raw);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief radius of sphere which surrounds AABB
|
||||
*
|
||||
* @param[in] aabb bounding box
|
||||
*/
|
||||
CGLM_INLINE
|
||||
float
|
||||
glms_aabb2d_(radius)(vec2s aabb[2]) {
|
||||
return glms_aabb2d_(size)(aabb) * 0.5f;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief computes center point of AABB
|
||||
*
|
||||
* @param[in] aabb bounding box
|
||||
* @returns center of bounding box
|
||||
*/
|
||||
CGLM_INLINE
|
||||
vec2s
|
||||
glms_aabb2d_(center)(vec2s aabb[2]) {
|
||||
return glms_vec2_(center)(aabb[0], aabb[1]);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief check if two AABB intersects
|
||||
*
|
||||
* @param[in] aabb bounding box
|
||||
* @param[in] other other bounding box
|
||||
*/
|
||||
CGLM_INLINE
|
||||
bool
|
||||
glms_aabb2d_(aabb)(vec2s aabb[2], vec2s other[2]) {
|
||||
vec2 rawAabb[2];
|
||||
vec2 rawOther[2];
|
||||
|
||||
glms_vec2_(unpack)(rawAabb, aabb, 2);
|
||||
glms_vec2_(unpack)(rawOther, other, 2);
|
||||
return glm_aabb2d_aabb(rawAabb, rawOther);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief check if AABB intersects with a circle
|
||||
*
|
||||
* https://github.com/erich666/GraphicsGems/blob/master/gems/BoxSphere.c
|
||||
* Solid Box - Solid Sphere test.
|
||||
*
|
||||
* @param[in] aabb solid bounding box
|
||||
* @param[in] s solid sphere
|
||||
*/
|
||||
CGLM_INLINE
|
||||
bool
|
||||
glms_aabb2d_(circle)(vec2s aabb[2], vec3s c) {
|
||||
vec2 rawAabb[2];
|
||||
|
||||
glms_vec2_(unpack)(rawAabb, aabb, 2);
|
||||
return glm_aabb2d_circle(rawAabb, c.raw);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief check if point is inside of AABB
|
||||
*
|
||||
* @param[in] aabb bounding box
|
||||
* @param[in] point point
|
||||
*/
|
||||
CGLM_INLINE
|
||||
bool
|
||||
glms_aabb2d_(point)(vec2s aabb[2], vec2s point) {
|
||||
vec2 rawAabb[2];
|
||||
|
||||
glms_vec2_(unpack)(rawAabb, aabb, 2);
|
||||
return glm_aabb2d_point(rawAabb, point.raw);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief check if AABB contains other AABB
|
||||
*
|
||||
* @param[in] box bounding box
|
||||
* @param[in] other other bounding box
|
||||
*/
|
||||
CGLM_INLINE
|
||||
bool
|
||||
glms_aabb2d_(contains)(vec2s aabb[2], vec2s other[2]) {
|
||||
vec2 rawAabb[2];
|
||||
vec2 rawOther[2];
|
||||
|
||||
glms_vec2_(unpack)(rawAabb, aabb, 2);
|
||||
glms_vec2_(unpack)(rawOther, other, 2);
|
||||
return glm_aabb2d_contains(rawAabb, rawOther);
|
||||
}
|
||||
|
||||
#endif /* cglms_aabb2ds_h */
|
||||
|
@@ -24,6 +24,8 @@
|
||||
#include "../../types-struct.h"
|
||||
#include "../../plane.h"
|
||||
#include "../../cam.h"
|
||||
#include "../vec3.h"
|
||||
#include "../../clipspace/ortho_lh_no.h"
|
||||
|
||||
/*!
|
||||
* @brief set up orthographic projection matrix
|
||||
|
@@ -24,6 +24,8 @@
|
||||
#include "../../types-struct.h"
|
||||
#include "../../plane.h"
|
||||
#include "../../cam.h"
|
||||
#include "../vec3.h"
|
||||
#include "../../clipspace/ortho_lh_zo.h"
|
||||
|
||||
/*!
|
||||
* @brief set up orthographic projection matrix
|
||||
|
@@ -24,6 +24,8 @@
|
||||
#include "../../types-struct.h"
|
||||
#include "../../plane.h"
|
||||
#include "../../cam.h"
|
||||
#include "../vec3.h"
|
||||
#include "../../clipspace/ortho_rh_no.h"
|
||||
|
||||
/*!
|
||||
* @brief set up orthographic projection matrix
|
||||
|
@@ -24,6 +24,8 @@
|
||||
#include "../../types-struct.h"
|
||||
#include "../../plane.h"
|
||||
#include "../../cam.h"
|
||||
#include "../vec3.h"
|
||||
#include "../../clipspace/ortho_rh_zo.h"
|
||||
|
||||
/*!
|
||||
* @brief set up orthographic projection matrix
|
||||
|
@@ -39,6 +39,7 @@
|
||||
#include "../../types-struct.h"
|
||||
#include "../../plane.h"
|
||||
#include "../../cam.h"
|
||||
#include "../../clipspace/persp_lh_no.h"
|
||||
|
||||
/*!
|
||||
* @brief set up perspective peprojection matrix
|
||||
|
@@ -39,6 +39,7 @@
|
||||
#include "../../types-struct.h"
|
||||
#include "../../plane.h"
|
||||
#include "../../cam.h"
|
||||
#include "../../clipspace/persp_lh_zo.h"
|
||||
|
||||
/*!
|
||||
* @brief set up perspective peprojection matrix
|
||||
|
@@ -39,6 +39,7 @@
|
||||
#include "../../types-struct.h"
|
||||
#include "../../plane.h"
|
||||
#include "../../cam.h"
|
||||
#include "../../clipspace/persp_rh_no.h"
|
||||
|
||||
/*!
|
||||
* @brief set up perspective peprojection matrix
|
||||
|
@@ -39,6 +39,7 @@
|
||||
#include "../../types-struct.h"
|
||||
#include "../../plane.h"
|
||||
#include "../../cam.h"
|
||||
#include "../../clipspace/persp_rh_zo.h"
|
||||
|
||||
/*!
|
||||
* @brief set up perspective peprojection matrix
|
||||
|
@@ -7,8 +7,9 @@
|
||||
|
||||
/*
|
||||
Functions:
|
||||
CGLM_INLINE vec3s glms_unprojecti_no(vec3s pos, mat4s invMat, vec4s vp, vec3 dest)
|
||||
CGLM_INLINE vec3s glms_project_no(vec3s pos, mat4s m, vec4s vp, vec3s dest)
|
||||
CGLM_INLINE vec3s glms_unprojecti_no(vec3s pos, mat4s invMat, vec4s vp)
|
||||
CGLM_INLINE vec3s glms_project_no(vec3s pos, mat4s m, vec4s vp)
|
||||
CGLM_INLINE float glms_project_z_no(vec3s v, mat4s m)
|
||||
*/
|
||||
|
||||
#ifndef cglms_project_no_h
|
||||
@@ -18,6 +19,7 @@
|
||||
#include "../../types-struct.h"
|
||||
#include "../../plane.h"
|
||||
#include "../../cam.h"
|
||||
#include "../../clipspace/project_no.h"
|
||||
|
||||
/*!
|
||||
* @brief maps the specified viewport coordinates into specified space [1]
|
||||
@@ -48,7 +50,7 @@
|
||||
*/
|
||||
CGLM_INLINE
|
||||
vec3s
|
||||
glms_unprojecti_no(vec3s pos, mat4s invMat, vec4s vp, vec3 dest) {
|
||||
glms_unprojecti_no(vec3s pos, mat4s invMat, vec4s vp) {
|
||||
vec3s dest;
|
||||
glm_unprojecti_no(pos.raw, invMat.raw, vp.raw, dest.raw);
|
||||
return dest;
|
||||
@@ -69,7 +71,7 @@ glms_unprojecti_no(vec3s pos, mat4s invMat, vec4s vp, vec3 dest) {
|
||||
*/
|
||||
CGLM_INLINE
|
||||
vec3s
|
||||
glms_project_no(vec3s pos, mat4s m, vec4s vp, vec3s dest) {
|
||||
glms_project_no(vec3s pos, mat4s m, vec4s vp) {
|
||||
vec3s dest;
|
||||
glm_project_no(pos.raw, m.raw, vp.raw, dest.raw);
|
||||
return dest;
|
||||
@@ -88,7 +90,7 @@ glms_project_no(vec3s pos, mat4s m, vec4s vp, vec3s dest) {
|
||||
* @returns projected z coordinate
|
||||
*/
|
||||
CGLM_INLINE
|
||||
vec3s
|
||||
float
|
||||
glms_project_z_no(vec3s v, mat4s m) {
|
||||
return glm_project_z_no(v.raw, m.raw);
|
||||
}
|
||||
|
@@ -7,8 +7,9 @@
|
||||
|
||||
/*
|
||||
Functions:
|
||||
CGLM_INLINE vec3s glms_unprojecti_no(vec3s pos, mat4s invMat, vec4s vp, vec3 dest)
|
||||
CGLM_INLINE vec3s glms_project_no(vec3s pos, mat4s m, vec4s vp, vec3s dest)
|
||||
CGLM_INLINE vec3s glms_unprojecti_no(vec3s pos, mat4s invMat, vec4s vp)
|
||||
CGLM_INLINE vec3s glms_project_no(vec3s pos, mat4s m, vec4s vp)
|
||||
CGLM_INLINE float glms_project_z_zo(vec3s v, mat4s m)
|
||||
*/
|
||||
|
||||
#ifndef cglms_project_zo_h
|
||||
@@ -18,6 +19,7 @@
|
||||
#include "../../types-struct.h"
|
||||
#include "../../plane.h"
|
||||
#include "../../cam.h"
|
||||
#include "../../clipspace/project_zo.h"
|
||||
|
||||
/*!
|
||||
* @brief maps the specified viewport coordinates into specified space [1]
|
||||
@@ -48,7 +50,7 @@
|
||||
*/
|
||||
CGLM_INLINE
|
||||
vec3s
|
||||
glms_unprojecti_zo(vec3s pos, mat4s invMat, vec4s vp, vec3 dest) {
|
||||
glms_unprojecti_zo(vec3s pos, mat4s invMat, vec4s vp) {
|
||||
vec3s dest;
|
||||
glm_unprojecti_zo(pos.raw, invMat.raw, vp.raw, dest.raw);
|
||||
return dest;
|
||||
@@ -69,7 +71,7 @@ glms_unprojecti_zo(vec3s pos, mat4s invMat, vec4s vp, vec3 dest) {
|
||||
*/
|
||||
CGLM_INLINE
|
||||
vec3s
|
||||
glms_project_zo(vec3s pos, mat4s m, vec4s vp, vec3 dest) {
|
||||
glms_project_zo(vec3s pos, mat4s m, vec4s vp) {
|
||||
vec3s dest;
|
||||
glm_project_zo(pos.raw, m.raw, vp.raw, dest.raw);
|
||||
return dest;
|
||||
@@ -88,7 +90,7 @@ glms_project_zo(vec3s pos, mat4s m, vec4s vp, vec3 dest) {
|
||||
* @returns projected z coordinate
|
||||
*/
|
||||
CGLM_INLINE
|
||||
vec3s
|
||||
float
|
||||
glms_project_z_zo(vec3s v, mat4s m) {
|
||||
return glm_project_z_zo(v.raw, m.raw);
|
||||
}
|
||||
|
@@ -19,6 +19,7 @@
|
||||
#include "../../types-struct.h"
|
||||
#include "../../plane.h"
|
||||
#include "../../cam.h"
|
||||
#include "../../clipspace/view_lh_no.h"
|
||||
|
||||
/*!
|
||||
* @brief set up view matrix
|
||||
|
@@ -19,6 +19,7 @@
|
||||
#include "../../types-struct.h"
|
||||
#include "../../plane.h"
|
||||
#include "../../cam.h"
|
||||
#include "../../clipspace/view_lh_zo.h"
|
||||
|
||||
/*!
|
||||
* @brief set up view matrix
|
||||
|
@@ -19,6 +19,7 @@
|
||||
#include "../../types-struct.h"
|
||||
#include "../../plane.h"
|
||||
#include "../../cam.h"
|
||||
#include "../../clipspace/view_rh_no.h"
|
||||
|
||||
/*!
|
||||
* @brief set up view matrix
|
||||
|
@@ -19,6 +19,7 @@
|
||||
#include "../../types-struct.h"
|
||||
#include "../../plane.h"
|
||||
#include "../../cam.h"
|
||||
#include "../../clipspace/view_rh_zo.h"
|
||||
|
||||
/*!
|
||||
* @brief set up view matrix
|
||||
|
96
src/aabb2d.c
Normal file
96
src/aabb2d.c
Normal file
@@ -0,0 +1,96 @@
|
||||
/*
|
||||
* Copyright (c), Recep Aslantas.
|
||||
*
|
||||
* MIT License (MIT), http://opensource.org/licenses/MIT
|
||||
* Full license can be found in the LICENSE file
|
||||
*/
|
||||
|
||||
#include "../include/cglm/cglm.h"
|
||||
#include "../include/cglm/call.h"
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_aabb2d_copy(vec2 aabb[2], vec2 dest[2]) {
|
||||
glm_aabb2d_copy(aabb, dest);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_aabb2d_transform(vec2 aabb[2], mat3 m, vec2 dest[2]) {
|
||||
glm_aabb2d_transform(aabb, m, dest);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_aabb2d_merge(vec2 aabb1[2], vec2 aabb2[2], vec2 dest[2]) {
|
||||
glm_aabb2d_merge(aabb1, aabb2, dest);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_aabb2d_crop(vec2 aabb[2], vec2 cropAabb[2], vec2 dest[2]) {
|
||||
glm_aabb2d_crop(aabb, cropAabb, dest);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_aabb2d_crop_until(vec2 aabb[2],
|
||||
vec2 cropAabb[2],
|
||||
vec2 clampAabb[2],
|
||||
vec2 dest[2]) {
|
||||
glm_aabb2d_crop_until(aabb, cropAabb, clampAabb, dest);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_aabb2d_invalidate(vec2 aabb[2]) {
|
||||
glm_aabb2d_invalidate(aabb);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
bool
|
||||
glmc_aabb2d_isvalid(vec2 aabb[2]) {
|
||||
return glm_aabb2d_isvalid(aabb);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
float
|
||||
glmc_aabb2d_size(vec2 aabb[2]) {
|
||||
return glm_aabb2d_size(aabb);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
float
|
||||
glmc_aabb2d_radius(vec2 aabb[2]) {
|
||||
return glm_aabb2d_radius(aabb);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_aabb2d_center(vec2 aabb[2], vec2 dest) {
|
||||
glm_aabb2d_center(aabb, dest);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
bool
|
||||
glmc_aabb2d_aabb(vec2 aabb[2], vec2 other[2]) {
|
||||
return glm_aabb2d_aabb(aabb, other);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
bool
|
||||
glmc_aabb2d_point(vec2 aabb[2], vec2 point) {
|
||||
return glm_aabb2d_point(aabb, point);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
bool
|
||||
glmc_aabb2d_contains(vec2 aabb[2], vec2 other[2]) {
|
||||
return glm_aabb2d_contains(aabb, other);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
bool
|
||||
glmc_aabb2d_circle(vec2 aabb[2], vec3 s) {
|
||||
return glm_aabb2d_circle(aabb, s);
|
||||
}
|
Reference in New Issue
Block a user