Uwila
c1331a1dd4
Improve ray.h style
2020-04-03 18:00:49 +02:00
Uwila
339adab783
Align variables in ray code
2020-04-03 17:56:53 +02:00
Uwila
99076be6bb
Improve code style in ray.h
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- 2 spaces instead of 4, for indentation
- Newline after return
- Check if pointer is null
2020-04-03 13:03:46 +02:00
Uwila
c67f7a14a1
Add ray-triangle intersection check
2020-04-02 14:28:28 +02:00
Recep Aslantas
686deb8eb1
util: use glm_clamp_zo to clamp between 0 and 1
2020-03-19 12:37:52 +03:00
Recep Aslantas
fabc655919
Merge branch 'master' of https://github.com/recp/cglm
2020-03-06 23:33:30 +03:00
Recep Aslantas
7eada03909
reemove redundant forward declerations
2020-03-06 23:33:27 +03:00
Zollerboy1
ad4a763d47
fix glms_vec2_rotate() by using a dest vec2s instead of taking an axis vector ( #122 )
2020-03-04 17:05:32 +03:00
Zollerboy1
1f9765c5e5
fix glms_sphere_transform by using mat4s instead of mat4 ( #121 )
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Co-authored-by: Recep Aslantas <m@recp.me >
2020-03-04 11:56:40 +03:00
Recep Aslantas
b3a464bf89
now working on v0.7.2
2020-03-04 11:51:05 +03:00
Recep Aslantas
00523f0b89
helper to swap two float values
2020-03-01 12:56:11 +03:00
Recep Aslantas
31f313caff
now working on v0.7.1
2020-02-29 14:00:50 +03:00
Recep Aslantas
010b88ee7a
set version to v0.7.0 for vec2/mat2 release
2020-02-25 22:13:25 +03:00
Recep Aslantas
eb0d47cfa1
vec2: add struct version for vec2 and vec2-ext
2020-02-25 14:34:11 +03:00
Recep Aslantas
638b9f6dbe
fix 'function declaration isn’t a prototype'
2020-02-24 23:11:03 +03:00
Recep Aslantas
701a95583a
vec2: fix memory access error[s]
2020-02-24 22:21:43 +03:00
Recep Aslantas
ad9370537c
add tests for mat2 and its call version
2020-02-24 22:14:26 +03:00
Recep Aslantas
43ae3b332a
add tests for vec2 and its call version
2020-02-24 10:06:19 +03:00
Recep Aslantas
8a068c3291
Merge branch 'master' into vec2_mat2
2020-02-23 13:10:36 +03:00
Recep Aslantas
8ac1347f8a
remove unused params from docs
2020-02-21 12:55:52 +03:00
Recep Aslantas
2278eba93c
quat: fix quat_for and quat_forp implementations
2020-02-20 23:37:35 +03:00
Recep Aslantas
5ee9bb88df
add notes for versor/quaternion type to describe memory layout
2020-02-20 17:29:32 +03:00
Recep Aslantas
349dc274f4
add forward vector as macro (vec3, RH)
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* this will be used for where Vec3.Forward is needed
2020-02-20 15:19:20 +03:00
Recep Aslantas
406d09e085
make plane zero if norm is zero after normalization
2020-01-19 21:48:55 +03:00
Recep Aslantas
65de029acb
now working on v0.6.3
2020-01-19 20:37:49 +03:00
Recep Aslantas
f8784ffe8a
win: enable anonymous structs for Visual Studio 2015 and later
2020-01-17 23:55:35 +03:00
Recep Aslantas
9af0ebd142
win: fix glms_quat_imagn if use struct option is disabled
2020-01-17 23:27:20 +03:00
Recep Aslantas
82a195f26a
now owrkin on v0.6.2
2020-01-17 23:26:40 +03:00
Recep Aslantas
af7f8a5436
vec4: fix parameter name for NEON
2020-01-15 09:56:54 +03:00
Recep Aslantas
c3b5bb869a
arm: fix type castings for ARM Neon
2020-01-15 09:56:19 +03:00
Jay Dolan
0330be853c
Fix spelling error in name of glms_rotate_x.
2020-01-05 14:20:06 -05:00
Carsten Hartenfels
d89c01b39f
Intuit if we should use anonymous structs
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Rather than making the user #define something explicitly, we can guess
based on the compiler type and C standard.
2019-11-24 16:02:12 -05:00
Carsten Hartenfels
8ad273475f
Make GLMS_ initializers use the GLM_ versions
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So that we don't write them twice. More consistent this way.
2019-11-24 16:02:03 -05:00
Carsten Hartenfels
c8211b3a62
Re-order struct type contents array-first
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So that initializers will prefer the array entry, rather than trying to
initialize the anonymous struct.
2019-11-24 16:01:55 -05:00
Carsten Hartenfels
11dae5126b
Add braces around matrix struct intializers
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They're missing and trigger warnings in the tests.
2019-11-24 13:32:35 -05:00
Carsten Hartenfels
4b9b7aeb20
Add a vec2s struct type for consistency
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There's a vec2 type, so there should probably be a struct version of it
too. Even if no functions use it right now, if a library user (like me)
needs a 2-element vector, they don't need to roll their own.
2019-11-23 14:37:48 -05:00
Carsten Hartenfels
f3ea5b4f3e
Change empty prototypes to (void)
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Because () means an arbitrary number of arguments in C, which is not
intended here.
2019-11-23 10:10:17 -05:00
Recep Aslantas
c253769fcd
Update applesimd.h
2019-11-07 22:43:47 +03:00
Recep Aslantas
2336256808
Helpers for apple's simd library ( #107 )
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* helper to convert cglm matrix to Apple's simd type
2019-11-07 22:32:15 +03:00
Recep Aslantas
381e66349a
win,test: fix test build for windows and suppress warnings
2019-10-14 19:08:34 +03:00
Recep Aslantas
7c10840a85
tests: add more tests for vec3
2019-09-23 22:39:53 +03:00
Recep Aslantas
79087a9813
mat4: add zero for call
2019-09-18 23:33:10 +03:00
Recep Aslantas
0377b99f80
mat4: add zero for call
2019-09-18 17:07:15 +03:00
Recep Aslantas
39dc61af54
tests: add a few test for mat4
2019-09-15 19:33:41 +03:00
Recep Aslantas
176cc28510
now working on v0.6.1
2019-09-12 07:11:49 +03:00
Recep Aslantas
b46a4ccee5
Merge branch 'vec2_mat2' of https://github.com/recp/cglm into vec2_mat2
2019-09-01 17:12:12 +03:00
Recep Aslantas
5da864f345
Merge branch 'master' into vec2_mat2
2019-09-01 17:10:28 +03:00
Luigi Castelli
27cc9c3351
vec: some useful functions ( #103 )
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These functions are added:
- abs(): absolute value
- fract(): fractional part
- norm_one(): L1 norm
- norm_inf(): infinity norm
- hadd(): horizontal add
- hmax(): horizontal max
2019-09-01 00:30:15 +03:00
Recep Aslantas
3640e402da
mat2 struct version
2019-08-31 14:36:57 +03:00
Recep Aslantas
d86f5df776
vec: call version for vec2
2019-08-30 22:56:20 +03:00