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mat4: add zero for call
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@@ -33,6 +33,10 @@ CGLM_EXPORT
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void
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glmc_mat4_identity_array(mat4 * __restrict mat, size_t count);
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CGLM_EXPORT
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void
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glmc_mat4_zero(mat4 mat);
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CGLM_EXPORT
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void
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glmc_mat4_pick3(mat4 mat, mat3 dest);
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@@ -32,6 +32,12 @@ glmc_mat4_identity_array(mat4 * __restrict mat, size_t count) {
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glm_mat4_identity_array(mat, count);
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}
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CGLM_EXPORT
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void
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glmc_mat4_zero(mat4 mat) {
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glm_mat4_zero(mat);
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}
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CGLM_EXPORT
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void
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glmc_mat4_pick3(mat4 mat, mat3 dest) {
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