Change empty prototypes to (void)

Because () means an arbitrary number of arguments in C, which is not
intended here.
This commit is contained in:
Carsten Hartenfels
2019-11-18 05:03:19 -05:00
parent 9987e1374b
commit f3ea5b4f3e
5 changed files with 16 additions and 16 deletions

View File

@@ -14,9 +14,9 @@
Functions:
CGLM_INLINE mat3s glms_mat3_copy(mat3s mat);
CGLM_INLINE mat3s glms_mat3_identity();
CGLM_INLINE mat3s glms_mat3_identity(void);
CGLM_INLINE void glms_mat3_identity_array(mat3s * __restrict mat, size_t count);
CGLM_INLINE mat3s glms_mat3_zero();
CGLM_INLINE mat3s glms_mat3_zero(void);
CGLM_INLINE mat3s glms_mat3_mul(mat3s m1, mat3s m2);
CGLM_INLINE ma3s glms_mat3_transpose(mat3s m);
CGLM_INLINE vec3s glms_mat3_mulv(mat3s m, vec3s v);
@@ -79,7 +79,7 @@ glms_mat3_copy(mat3s mat) {
*/
CGLM_INLINE
mat3s
glms_mat3_identity() {
glms_mat3_identity(void) {
mat3s r;
glm_mat3_identity(r.raw);
return r;
@@ -111,7 +111,7 @@ glms_mat3_identity_array(mat3s * __restrict mat, size_t count) {
*/
CGLM_INLINE
mat3s
glms_mat3_zero() {
glms_mat3_zero(void) {
mat3s r;
glm_mat3_zero(r.raw);
return r;

View File

@@ -20,9 +20,9 @@
Functions:
CGLM_INLINE mat4s glms_mat4_ucopy(mat4s mat);
CGLM_INLINE mat4s glms_mat4_copy(mat4s mat);
CGLM_INLINE mat4s glms_mat4_identity();
CGLM_INLINE mat4s glms_mat4_identity(void);
CGLM_INLINE void glms_mat4_identity_array(mat4s * __restrict mat, size_t count);
CGLM_INLINE mat4s glms_mat4_zero();
CGLM_INLINE mat4s glms_mat4_zero(void);
CGLM_INLINE mat3s glms_mat4_pick3(mat4s mat);
CGLM_INLINE mat3s glms_mat4_pick3t(mat4s mat);
CGLM_INLINE mat4s glms_mat4_ins3(mat3s mat);
@@ -114,7 +114,7 @@ glms_mat4_copy(mat4s mat) {
*/
CGLM_INLINE
mat4s
glms_mat4_identity() {
glms_mat4_identity(void) {
mat4s r;
glm_mat4_identity(r.raw);
return r;
@@ -146,7 +146,7 @@ glms_mat4_identity_array(mat4s * __restrict mat, size_t count) {
*/
CGLM_INLINE
mat4s
glms_mat4_zero() {
glms_mat4_zero(void) {
mat4s r;
glm_mat4_zero(r.raw);
return r;

View File

@@ -11,7 +11,7 @@
GLMS_QUAT_IDENTITY
Functions:
CGLM_INLINE versors glms_quat_identity()
CGLM_INLINE versors glms_quat_identity(void)
CGLM_INLINE void glms_quat_identity_array(versor *q, size_t count)
CGLM_INLINE versors glms_quat_init(float x, float y, float z, float w)
CGLM_INLINE versors glms_quatv(float angle, vec3s axis)
@@ -72,7 +72,7 @@
*/
CGLM_INLINE
versors
glms_quat_identity() {
glms_quat_identity(void) {
versors dest;
glm_quat_identity(dest.raw);
return dest;

View File

@@ -19,8 +19,8 @@
CGLM_INLINE vec3s glms_vec3(vec4s v4);
CGLM_INLINE void glms_vec3_pack(vec3s dst[], vec3 src[], size_t len);
CGLM_INLINE void glms_vec3_unpack(vec3 dst[], vec3s src[], size_t len);
CGLM_INLINE vec3s glms_vec3_zero();
CGLM_INLINE vec3s glms_vec3_one();
CGLM_INLINE vec3s glms_vec3_zero(void);
CGLM_INLINE vec3s glms_vec3_one(void);
CGLM_INLINE float glms_vec3_dot(vec3s a, vec3s b);
CGLM_INLINE float glms_vec3_norm2(vec3s v);
CGLM_INLINE float glms_vec3_norm(vec3s v);
@@ -151,7 +151,7 @@ glms_vec3_unpack(vec3 dst[], vec3s src[], size_t len) {
*/
CGLM_INLINE
vec3s
glms_vec3_zero() {
glms_vec3_zero(void) {
vec3s r;
glm_vec3_zero(r.raw);
return r;
@@ -164,7 +164,7 @@ glms_vec3_zero() {
*/
CGLM_INLINE
vec3s
glms_vec3_one() {
glms_vec3_one(void) {
vec3s r;
glm_vec3_one(r.raw);
return r;

View File

@@ -180,7 +180,7 @@ glms_vec4_unpack(vec4 dst[], vec4s src[], size_t len) {
*/
CGLM_INLINE
vec4s
glms_vec4_zero() {
glms_vec4_zero(void) {
vec4s r;
glm_vec4_zero(r.raw);
return r;
@@ -193,7 +193,7 @@ glms_vec4_zero() {
*/
CGLM_INLINE
vec4s
glms_vec4_one() {
glms_vec4_one(void) {
vec4s r;
glm_vec4_one(r.raw);
return r;