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102 lines
2.7 KiB
C
102 lines
2.7 KiB
C
/*
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* PSP Software Development Kit - https://github.com/pspdev
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* -----------------------------------------------------------------------
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* Licensed under the BSD license, see LICENSE in PSPSDK root for details.
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*
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* psputility_msdialog.h - Definitions and Functions for Dialogs
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* section of the pspUtility library
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*
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* Copyright (c) 2005 Marcus Comstedt <marcus@mc.pp.se>
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* (c) 2008 InsertWittyName <tias_dp@hotmail.com>
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*
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*/
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#ifndef __PSPUTILITY_DIALOGS_H__
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#define __PSPUTILITY_DIALOGS_H__
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef enum
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{
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PSP_UTILITY_MSGDIALOG_MODE_ERROR = 0, /* Error message */
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PSP_UTILITY_MSGDIALOG_MODE_TEXT /* String message */
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} pspUtilityMsgDialogMode;
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typedef enum
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{
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PSP_UTILITY_MSGDIALOG_OPTION_ERROR = 0, /* Error message (why two flags?) */
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PSP_UTILITY_MSGDIALOG_OPTION_TEXT = 0x00000001, /* Text message (why two flags?) */
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PSP_UTILITY_MSGDIALOG_OPTION_YESNO_BUTTONS = 0x00000010, /* Yes/No buttons instead of 'Cancel' */
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PSP_UTILITY_MSGDIALOG_OPTION_DEFAULT_NO = 0x00000100 /* Default position 'No', if not set will default to 'Yes' */
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} pspUtilityMsgDialogOption;
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typedef enum
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{
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PSP_UTILITY_MSGDIALOG_RESULT_UNKNOWN1 = 0,
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PSP_UTILITY_MSGDIALOG_RESULT_YES,
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PSP_UTILITY_MSGDIALOG_RESULT_NO,
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PSP_UTILITY_MSGDIALOG_RESULT_BACK
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} pspUtilityMsgDialogPressed;
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/**
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* Structure to hold the parameters for a message dialog
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**/
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typedef struct _pspUtilityMsgDialogParams
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{
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pspUtilityDialogCommon base;
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int unknown;
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pspUtilityMsgDialogMode mode;
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unsigned int errorValue;
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/** The message to display (may contain embedded linefeeds) */
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char message[512];
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int options; /* OR ::pspUtilityMsgDialogOption together for multiple options */
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pspUtilityMsgDialogPressed buttonPressed;
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} pspUtilityMsgDialogParams;
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/**
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* Create a message dialog
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*
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* @param params - dialog parameters
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* @return 0 on success
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*/
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int sceUtilityMsgDialogInitStart(pspUtilityMsgDialogParams *params);
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/**
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* Remove a message dialog currently active. After calling this
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* function you need to keep calling GetStatus and Update until
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* you get a status of 4.
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*/
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void sceUtilityMsgDialogShutdownStart(void);
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/**
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* Get the current status of a message dialog currently active.
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*
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* @return 2 if the GUI is visible (you need to call sceUtilityMsgDialogGetStatus).
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* 3 if the user cancelled the dialog, and you need to call sceUtilityMsgDialogShutdownStart.
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* 4 if the dialog has been successfully shut down.
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*/
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int sceUtilityMsgDialogGetStatus(void);
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/**
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* Refresh the GUI for a message dialog currently active
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*
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* @param n - unknown, pass 1
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*/
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void sceUtilityMsgDialogUpdate(int n);
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/**
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* Abort a message dialog currently active
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*/
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int sceUtilityMsgDialogAbort(void);
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#ifdef __cplusplus
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}
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#endif
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#endif
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