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pspsdk/src/utility/psputility_msgdialog.h
Carsten Teibes 7c6e46b487 Remove outdated svn ids, change url, fix permissions
Convert to unix line endings
2020-05-08 00:50:41 +02:00

102 lines
2.7 KiB
C

/*
* PSP Software Development Kit - https://github.com/pspdev
* -----------------------------------------------------------------------
* Licensed under the BSD license, see LICENSE in PSPSDK root for details.
*
* psputility_msdialog.h - Definitions and Functions for Dialogs
* section of the pspUtility library
*
* Copyright (c) 2005 Marcus Comstedt <marcus@mc.pp.se>
* (c) 2008 InsertWittyName <tias_dp@hotmail.com>
*
*/
#ifndef __PSPUTILITY_DIALOGS_H__
#define __PSPUTILITY_DIALOGS_H__
#ifdef __cplusplus
extern "C" {
#endif
typedef enum
{
PSP_UTILITY_MSGDIALOG_MODE_ERROR = 0, /* Error message */
PSP_UTILITY_MSGDIALOG_MODE_TEXT /* String message */
} pspUtilityMsgDialogMode;
typedef enum
{
PSP_UTILITY_MSGDIALOG_OPTION_ERROR = 0, /* Error message (why two flags?) */
PSP_UTILITY_MSGDIALOG_OPTION_TEXT = 0x00000001, /* Text message (why two flags?) */
PSP_UTILITY_MSGDIALOG_OPTION_YESNO_BUTTONS = 0x00000010, /* Yes/No buttons instead of 'Cancel' */
PSP_UTILITY_MSGDIALOG_OPTION_DEFAULT_NO = 0x00000100 /* Default position 'No', if not set will default to 'Yes' */
} pspUtilityMsgDialogOption;
typedef enum
{
PSP_UTILITY_MSGDIALOG_RESULT_UNKNOWN1 = 0,
PSP_UTILITY_MSGDIALOG_RESULT_YES,
PSP_UTILITY_MSGDIALOG_RESULT_NO,
PSP_UTILITY_MSGDIALOG_RESULT_BACK
} pspUtilityMsgDialogPressed;
/**
* Structure to hold the parameters for a message dialog
**/
typedef struct _pspUtilityMsgDialogParams
{
pspUtilityDialogCommon base;
int unknown;
pspUtilityMsgDialogMode mode;
unsigned int errorValue;
/** The message to display (may contain embedded linefeeds) */
char message[512];
int options; /* OR ::pspUtilityMsgDialogOption together for multiple options */
pspUtilityMsgDialogPressed buttonPressed;
} pspUtilityMsgDialogParams;
/**
* Create a message dialog
*
* @param params - dialog parameters
* @return 0 on success
*/
int sceUtilityMsgDialogInitStart(pspUtilityMsgDialogParams *params);
/**
* Remove a message dialog currently active. After calling this
* function you need to keep calling GetStatus and Update until
* you get a status of 4.
*/
void sceUtilityMsgDialogShutdownStart(void);
/**
* Get the current status of a message dialog currently active.
*
* @return 2 if the GUI is visible (you need to call sceUtilityMsgDialogGetStatus).
* 3 if the user cancelled the dialog, and you need to call sceUtilityMsgDialogShutdownStart.
* 4 if the dialog has been successfully shut down.
*/
int sceUtilityMsgDialogGetStatus(void);
/**
* Refresh the GUI for a message dialog currently active
*
* @param n - unknown, pass 1
*/
void sceUtilityMsgDialogUpdate(int n);
/**
* Abort a message dialog currently active
*/
int sceUtilityMsgDialogAbort(void);
#ifdef __cplusplus
}
#endif
#endif