mirror of
https://github.com/pspdev/pspsdk.git
synced 2025-12-24 20:45:05 +00:00
52 lines
836 B
C++
52 lines
836 B
C++
#include <pspkernel.h>
|
|
#include <pspdebug.h>
|
|
#include <pspctrl.h>
|
|
|
|
/* Define printf, just to make typing easier */
|
|
#define printf pspDebugScreenPrintf
|
|
|
|
/* Define the module info section */
|
|
PSP_MODULE_INFO("cppException", 0, 1, 1);
|
|
|
|
/* Define the main thread's attribute value (optional) */
|
|
PSP_MAIN_THREAD_ATTR(THREAD_ATTR_USER | THREAD_ATTR_VFPU);
|
|
|
|
#include <exception>
|
|
using namespace std;
|
|
|
|
class myexception: public exception
|
|
{
|
|
virtual const char* what() const throw()
|
|
{
|
|
return "My exception happened";
|
|
}
|
|
} myex;
|
|
|
|
int main (void)
|
|
{
|
|
pspDebugScreenInit();
|
|
SceCtrlData pad;
|
|
|
|
try
|
|
{
|
|
throw myex;
|
|
}
|
|
catch (exception& e)
|
|
{
|
|
printf("%s\n", e.what());
|
|
}
|
|
|
|
printf("\nPress X to quit.\n");
|
|
|
|
for (;;)
|
|
{
|
|
sceCtrlReadBufferPositive(&pad, 1);
|
|
if (pad.Buttons & PSP_CTRL_CROSS)
|
|
break;
|
|
}
|
|
sceKernelExitGame();
|
|
|
|
return 0;
|
|
}
|
|
|