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pspctrl.h: Fix link to PspCtrlButtons
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@@ -124,7 +124,7 @@ typedef struct SceCtrlData {
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* for the inverse. A button in the [press] state does not need to be in the [make] state.
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*
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* These comparison results are stored internally as latch data and can be retrieved using the APIs ::sceCtrlPeekLatch() and
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* ::sceCtrlReadLatch(). ::SceCtrlPadButtons can be used to find out the state of each button.
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* ::sceCtrlReadLatch(). ::PspCtrlButtons can be used to find out the state of each button.
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*
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* @remark The same can be accomplished by using the different sceCtrl[Read/Peek]Buffer[Positive/Negative]() APIs
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* and comparing the currently collected button sampling data with the previously collected one.
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