From e6773cc928fc322b0d1dd924b32a14207ee08dc8 Mon Sep 17 00:00:00 2001 From: Felix-Dev Date: Mon, 5 Apr 2021 22:36:03 +0200 Subject: [PATCH] pspctrl.h: Fix link to PspCtrlButtons --- src/ctrl/pspctrl.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/ctrl/pspctrl.h b/src/ctrl/pspctrl.h index 7d956070..fab1c4e1 100644 --- a/src/ctrl/pspctrl.h +++ b/src/ctrl/pspctrl.h @@ -124,7 +124,7 @@ typedef struct SceCtrlData { * for the inverse. A button in the [press] state does not need to be in the [make] state. * * These comparison results are stored internally as latch data and can be retrieved using the APIs ::sceCtrlPeekLatch() and - * ::sceCtrlReadLatch(). ::SceCtrlPadButtons can be used to find out the state of each button. + * ::sceCtrlReadLatch(). ::PspCtrlButtons can be used to find out the state of each button. * * @remark The same can be accomplished by using the different sceCtrl[Read/Peek]Buffer[Positive/Negative]() APIs * and comparing the currently collected button sampling data with the previously collected one.