Remove magic numbers from clear function

This commit is contained in:
Francisco Javier Trujillo Mata
2025-05-13 21:58:32 +02:00
parent 2a6f9b8582
commit ac5f732701

View File

@@ -21,16 +21,16 @@ void sceGuClear(int flags)
switch (gu_draw_buffer.pixel_size)
{
case 0:
case GU_PSM_5650:
filter = context->clear_color & 0xffffff;
break;
case 1:
case GU_PSM_5551:
filter = (context->clear_color & 0xffffff) | (context->clear_stencil << 31);
break;
case 2:
case GU_PSM_4444:
filter = (context->clear_color & 0xffffff) | (context->clear_stencil << 28);
break;
case 3:
case GU_PSM_8888:
filter = (context->clear_color & 0xffffff) | (context->clear_stencil << 24);
break;
default: