Clarify sceGuLogicalOp documentation

This commit is contained in:
Veka0
2025-07-03 13:47:57 +02:00
parent 449be35679
commit a26915c69d

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@@ -1161,6 +1161,9 @@ void sceGuFrontFace(int order);
* - GU_SET
*
* This operation only has effect if GU_COLOR_LOGIC_OP is enabled.
*
* @note Unlike OpenGL, GE allows to enable both blending and color logic operations at the same time,
* in which case color blending will be computed as usual but stored in framebuffer using specified logical operation
*
* @param op - Operation to execute
**/