Update README.md

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Damián Parrino
2024-03-08 12:08:59 -03:00
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@@ -33,27 +33,27 @@ See the LICENSE files for more information.
Engine.
* An implementation of the libGUM library. libGUM provides an interface for
manipulating matrices for use in 3D software.
* A simple audio library which can be used to play back PCM audio streams.
* A simple audio library that can be used to play back PCM audio streams.
* Support for building static executables and PRX files (relocatable modules).
### PSPSDK also includes several tools to assist in building PSP software:
* bin2c, bin2o, and bin2s for converting binary files into C source, object
* `bin2c`, `bin2o`, and `bin2s` for converting binary files into C source, object
files, and assembler source files, respectively.
* mksfo for creating PARAM.SFO files.
* pack-pbp and unpack-pbp for adding files to and removing files from EBOOT.PBP.
* psp-config for locating PSPDEV tools and libraries.
* psp-prxgen for converting specially made ELFs to PRX files.
* psp-build-exports for creating export tables
* psp-fixup-imports for fixing up import tables post-linking to remove unused
* `mksfo` and `mksfoex` for creating PARAM.SFO files.
* `pack-pbp` and `unpack-pbp` for adding and removing files from EBOOT.PBP.
* `psp-config` for locating PSPDEV tools and libraries.
* `psp-prxgen` for converting specially made ELFs to PRX files.
* `psp-build-exports` for creating export tables
* `psp-fixup-imports` for fixing up import tables post-linking to remove unused
functions from the executable.
Documentation for the libraries are also provided, and can be found in the
doc/ directory of the PSPSDK source and binary distributions.
A library for Make (build.mak) is also included to provide an easy way to build
A library for Make (`build.mak`) is also included to provide an easy way to build
simple programs and libraries. See any PSPSDK sample program for details on how
build.mak is used.
`build.mak` is used.
## Installation