pspctrl.h: Remove newlines which were not required

This commit is contained in:
Felix-Dev
2021-04-05 22:43:44 +02:00
committed by GitHub
parent 75f47de778
commit 505bd55b0a

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@@ -113,12 +113,12 @@ typedef struct SceCtrlData {
* • [press]: The button is currently in the 'pressed' state.\n
* • [break]: The button has just been released with its prior state being the 'pressed' state. Transition from
* 'pressed' state to 'release' state.\n
* • [release]: The button is currently in the 'released' state.\n
* • [release]: The button is currently in the 'released' state.
*
* It is possible for a button to (briefly) be in two states at the same time. Valid combinations are as follows:
*
* • [make] & [press]\n
* • [break] & [release]\n
* • [break] & [release]
*
* In other words, if a button is in the [make] state, then it is also in the [press] state. However, this is not the case
* for the inverse. A button in the [press] state does not need to be in the [make] state.