Improvements around STALL

This commit is contained in:
Francisco Javier Trujillo Mata
2025-05-09 21:47:55 +02:00
parent 2ecbb9d8b8
commit 4743678478
9 changed files with 63 additions and 28 deletions

View File

@@ -645,12 +645,18 @@ static inline void sendCommandf(GECommand cmd, float argument)
sendCommandi(cmd, t.i >> 8);
}
static inline void sendCommandiStall(GECommand cmd, int argument)
{
sendCommandi(cmd, argument);
if (!gu_object_stack_depth && !gu_curr_context)
sceGeListUpdateStallAddr(ge_list_executed[0], gu_list->current);
static inline int _sceGuUpdateStallAddr(void) {
if (gu_curr_context == GU_DIRECT) {
// Just if there are no objects in the stack (no guBeginObject)
if (!gu_object_stack_depth) {
int res;
res = sceGeListUpdateStallAddr(ge_list_executed[0], gu_list->current);
if (res < 0) {
return res;
}
}
}
return 0;
}
#endif

View File

@@ -477,6 +477,11 @@ void* sceGuSetCallback(int signal, void (*callback)(int));
/**
* Trigger signal to call code from the command stream
*
* Available signals are:
* - GU_SIGNAL_WAIT - Wait for callback to finish
* - GU_SIGNAL_NOWAIT - Do not wait for callback to finish
* - GU_SIGNAL_PAUSE - Pause execution until callback is finished
*
* Available behaviors are:
* - GU_BEHAVIOR_SUSPEND - Stops display list execution until callback function finished
@@ -566,8 +571,9 @@ int sceGuFinishId(unsigned int id);
* Call previously generated display-list
*
* @param list - Display list to call
* @return 0 for success, < 0 for failure
**/
void sceGuCallList(const void* list);
int sceGuCallList(const void* list);
/**
* Set wether to use stack-based calls or signals to handle execution of called lists.

View File

@@ -8,19 +8,25 @@
#include "guInternal.h"
void sceGuCallList(const void *list)
int sceGuCallList(const void *list)
{
int res;
unsigned int list_addr = (unsigned int)list;
if (gu_call_mode == GU_CALL_SIGNAL)
{
sendCommandi(SIGNAL, (list_addr >> 16) | 0x110000);
sendCommandi(END, list_addr & 0xffff);
sendCommandiStall(NOP, 0);
}
else
{
sendCommandi(BASE, (list_addr >> 8) & 0xf0000);
sendCommandiStall(CALL, list_addr);
sendCommandi(CALL, list_addr);
}
res = _sceGuUpdateStallAddr();
if (res < 0) {
return res;
}
return 0;
}

View File

@@ -25,5 +25,6 @@ void sceGuDrawArray(int prim, int vtype, int count, const void *indices, const v
sendCommandi(VADDR, ((unsigned int)vertices));
}
sendCommandiStall(PRIM, (prim << 16) | count);
sendCommandi(PRIM, (prim << 16) | count);
_sceGuUpdateStallAddr();
}

View File

@@ -30,7 +30,7 @@ void sceGuDrawArrayN(int primitive_type, int vertex_type, int vcount, int primco
int i;
for (i = 0; i < primcount; i++)
sendCommandi(PRIM, (primitive_type << 16) | vcount);
sendCommandiStall(PRIM, (primitive_type << 16) | vcount);
}
_sceGuUpdateStallAddr();
}

View File

@@ -7,39 +7,50 @@
*/
#include "guInternal.h"
#include <pspdisplay.h>
#include <pspuser.h>
int sceGuFinishId(unsigned int id)
{
int ret;
int intr;
switch (gu_curr_context)
{
case GU_DIRECT:
case GU_SEND:
{
sendCommandi(FINISH, id & 0xffff);
sendCommandiStall(END, 0);
}
break;
sendCommandi(END, 0);
ret = _sceGuUpdateStallAddr();
if (ret < 0)
{
return ret;
}
break;
case GU_SEND:
sendCommandi(FINISH, id & 0xffff);
sendCommandi(END, 0);
break;
case GU_CALL:
{
if (gu_call_mode == GU_CALL_SIGNAL)
{
sendCommandi(SIGNAL, 0x120000);
sendCommandi(END, 0);
sendCommandiStall(NOP, 0);
}
else
{
sendCommandi(RET, 0);
}
}
break;
break;
default:
return SCE_DISPLAY_ERROR_ARGUMENT;
}
unsigned int size = ((unsigned int)gu_list->current) - ((unsigned int)gu_list->start);
// go to parent list
intr = sceKernelCpuSuspendIntr();
gu_curr_context = gu_list->parent_context;
gu_list = &gu_contexts[gu_curr_context].list;
sceKernelCpuResumeIntr(intr);
return size;
}

View File

@@ -283,7 +283,7 @@ int sceGuInit(void)
gu_settings.ge_callback_id = res;
// initialize graphics hardware
res = sceGeListEnQueue((void *)((unsigned int)ge_init_list & 0x1fffffff), 0, gu_settings.ge_callback_id, 0);
res = sceGeListEnQueue((void *)((unsigned int)ge_init_list & 0x1fffffff), NULL, gu_settings.ge_callback_id, NULL);
if (res < 0)
{
sceKernelDeleteEventFlag(gu_settings.kernel_event_flag);

View File

@@ -13,11 +13,11 @@ void sceGuSignal(int signal, int argument)
sendCommandi(SIGNAL, ((signal & 0xff) << 16) | (argument & 0xffff));
sendCommandi(END, 0);
if (GU_SIGNAL_PAUSE == 3)
if (signal == GU_SIGNAL_PAUSE)
{
sendCommandi(FINISH, 0);
sendCommandi(END, 0);
}
sendCommandiStall(NOP, 0);
}
_sceGuUpdateStallAddr();
}

View File

@@ -10,12 +10,16 @@
#include <pspkernel.h>
#include <pspge.h>
#include <pspuser.h>
void sceGuStart(int ctype, void *list)
{
int intr;
GuContext *context = &gu_contexts[ctype];
unsigned int *local_list = (unsigned int *)(((unsigned int)list) | 0x40000000);
intr = sceKernelCpuSuspendIntr();
// setup display list
context->list.start = local_list;
@@ -26,10 +30,11 @@ void sceGuStart(int ctype, void *list)
// store current context
gu_curr_context = ctype;
sceKernelCpuResumeIntr(intr);
if (ctype == GU_DIRECT)
{
ge_list_executed[0] = sceGeListEnQueue(local_list, local_list, gu_settings.ge_callback_id, 0);
ge_list_executed[0] = sceGeListEnQueue(local_list, local_list, gu_settings.ge_callback_id, NULL);
gu_settings.signal_offset = 0;
}