use psp specific functions

This commit is contained in:
diamant3
2024-06-15 17:20:07 +08:00
parent 14f61b44d0
commit 070f1cdab1

View File

@@ -1194,28 +1194,23 @@ char *realpath(const char *path, char *resolved_path)
}
/* check if file or directory exist */
struct stat st;
if (stat(path, &st) == 0) {
if (S_ISREG(st.st_mode)) {
SceUID uid = sceIoOpen(path, PSP_O_RDONLY, 0644);
SceIoStat psp_stat;
if (sceIoGetstat(path, &psp_stat) >= 0) {
if (FIO_S_ISREG(psp_stat.st_mode)) {
SceUID uid = sceIoOpen(path, PSP_O_RDONLY, 0777);
if(uid < 0) {
errno = ENOENT;
return NULL;
}
sceIoClose(uid);
} else if (S_ISDIR(st.st_mode)) {
} else if (FIO_S_ISDIR(psp_stat.st_mode)) {
SceUID uid = sceIoDopen(path);
if(uid < 0) {
errno = ENOTDIR;
return NULL;
}
sceIoDclose(uid);
} else {
errno = ENOENT;
return NULL;
}
} else {
return NULL;
}
// if resolved_path arg is NULL, use malloc instead