mirror of
https://github.com/pspdev/pspsdk.git
synced 2025-10-03 16:51:27 +00:00
Merge pull request #290 from fjtrujy/take_screenshot
Add an option to take an screenshot in the `debug` library.
This commit is contained in:
@@ -24,6 +24,7 @@ libpspdebuginclude_HEADERS = \
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lib_LIBRARIES = libpspdebug.a libpspgdb.a libpspgdb_user.a libpspgdb_kernel.a libpspdebugkb.a
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libpspdebug_a_SOURCES = \
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bitmap.c \
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callstack.c \
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callstackget.S \
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font.c \
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@@ -33,6 +34,7 @@ libpspdebug_a_SOURCES = \
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kprintf.c \
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stacktrace.c \
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profiler.c \
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screenshot.c \
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stdio.c \
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sio.c
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201
src/debug/bitmap.c
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201
src/debug/bitmap.c
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@@ -0,0 +1,201 @@
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/*
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* PSP Software Development Kit - https://github.com/pspdev
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* -----------------------------------------------------------------------
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* Licensed under the BSD license, see LICENSE in PSPSDK root for details.
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*
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* bitmap.c - Take a screenshot and save it as a bitmap file
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*
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* Copyright (c) 2025, Francisco Javier Trujillo Mata <fjtrujy@gmail.com>
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*
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*/
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#include <pspkernel.h>
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#include <pspdisplay.h>
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#include <stdio.h>
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#include <stdint.h>
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#include <string.h>
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#define BMP_ID "BM"
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#define PSP_SCREEN_WIDTH 480
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#define PSP_SCREEN_HEIGHT 272
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#define PSP_LINE_SIZE 512
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#define BMP_RGB_BYTES_PER_PIXEL 3 // BMP format uses 24-bit RGB (3 bytes per pixel)
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// Helper function to get pixel depth in bytes for a given format
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static int get_pixel_depth(int format)
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{
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switch (format)
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{
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case PSP_DISPLAY_PIXEL_FORMAT_565:
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case PSP_DISPLAY_PIXEL_FORMAT_5551:
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case PSP_DISPLAY_PIXEL_FORMAT_4444:
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return 2; // 16-bit formats
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case PSP_DISPLAY_PIXEL_FORMAT_8888:
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return 4; // 32-bit format
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default:
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return 0; // Invalid format
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}
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}
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struct BitmapHeader
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{
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char id[2];
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uint32_t filesize;
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uint32_t reserved;
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uint32_t offset;
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uint32_t headsize;
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uint32_t width;
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uint32_t height;
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uint16_t planes;
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uint16_t bpp;
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uint32_t comp;
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uint32_t bitmapsize;
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uint32_t hres;
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uint32_t vres;
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uint32_t colors;
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uint32_t impcolors;
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} __attribute__((packed));
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static int fixed_write(int fd, void *data, int len)
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{
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int writelen = 0;
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while (writelen < len)
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{
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int ret;
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ret = sceIoWrite(fd, data + writelen, len - writelen);
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if (ret <= 0)
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{
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writelen = -1;
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break;
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}
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writelen += ret;
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}
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return writelen;
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}
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void write_8888_line(void *frame, void *line_buf, int line)
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{
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uint8_t *line_data = line_buf;
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const int pixel_depth = get_pixel_depth(PSP_DISPLAY_PIXEL_FORMAT_8888);
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uint8_t *p = frame + (line * PSP_LINE_SIZE * pixel_depth);
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int i;
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for (i = 0; i < PSP_SCREEN_WIDTH; i++)
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{
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line_data[(i * BMP_RGB_BYTES_PER_PIXEL) + 2] = p[i * pixel_depth];
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line_data[(i * BMP_RGB_BYTES_PER_PIXEL) + 1] = p[(i * pixel_depth) + 1];
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line_data[(i * BMP_RGB_BYTES_PER_PIXEL) + 0] = p[(i * pixel_depth) + 2];
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}
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}
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void write_5551_line(void *frame, void *line_buf, int line)
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{
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uint8_t *line_data = line_buf;
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const int pixel_depth = get_pixel_depth(PSP_DISPLAY_PIXEL_FORMAT_5551);
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uint16_t *p = frame + (line * PSP_LINE_SIZE * pixel_depth);
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int i;
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for (i = 0; i < PSP_SCREEN_WIDTH; i++)
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{
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line_data[(i * BMP_RGB_BYTES_PER_PIXEL) + 2] = (p[i] & 0x1F) << 3;
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line_data[(i * BMP_RGB_BYTES_PER_PIXEL) + 1] = ((p[i] >> 5) & 0x1F) << 3;
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line_data[(i * BMP_RGB_BYTES_PER_PIXEL) + 0] = ((p[i] >> 10) & 0x1F) << 3;
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}
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}
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void write_565_line(void *frame, void *line_buf, int line)
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{
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uint8_t *line_data = line_buf;
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const int pixel_depth = get_pixel_depth(PSP_DISPLAY_PIXEL_FORMAT_565);
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uint16_t *p = frame + (line * PSP_LINE_SIZE * pixel_depth);
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int i;
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for (i = 0; i < PSP_SCREEN_WIDTH; i++)
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{
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line_data[(i * BMP_RGB_BYTES_PER_PIXEL) + 2] = (p[i] & 0x1F) << 3;
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line_data[(i * BMP_RGB_BYTES_PER_PIXEL) + 1] = ((p[i] >> 5) & 0x3F) << 2;
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line_data[(i * BMP_RGB_BYTES_PER_PIXEL) + 0] = ((p[i] >> 11) & 0x1F) << 3;
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}
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}
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void write_4444_line(void *frame, void *line_buf, int line)
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{
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uint8_t *line_data = line_buf;
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const int pixel_depth = get_pixel_depth(PSP_DISPLAY_PIXEL_FORMAT_4444);
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uint16_t *p = frame + (line * PSP_LINE_SIZE * pixel_depth);
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int i;
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for (i = 0; i < PSP_SCREEN_WIDTH; i++)
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{
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line_data[(i * BMP_RGB_BYTES_PER_PIXEL) + 2] = (p[i] & 0xF) << 4;
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line_data[(i * BMP_RGB_BYTES_PER_PIXEL) + 1] = ((p[i] >> 4) & 0xF) << 4;
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line_data[(i * BMP_RGB_BYTES_PER_PIXEL) + 0] = ((p[i] >> 8) & 0xF) << 4;
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}
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}
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int bitmapWrite(void *frame_addr, int format, const char *file)
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{
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struct BitmapHeader bmp;
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uint8_t line_buf[PSP_SCREEN_WIDTH * BMP_RGB_BYTES_PER_PIXEL]; // Stack buffer for one line of RGB data
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int fd;
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int line;
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// Initialize header
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memset(&bmp, 0, sizeof(struct BitmapHeader));
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memcpy(bmp.id, BMP_ID, sizeof(bmp.id));
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bmp.filesize = PSP_SCREEN_WIDTH * PSP_SCREEN_HEIGHT * BMP_RGB_BYTES_PER_PIXEL + sizeof(struct BitmapHeader);
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bmp.offset = sizeof(struct BitmapHeader);
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bmp.headsize = 0x28;
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bmp.width = PSP_SCREEN_WIDTH;
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bmp.height = PSP_SCREEN_HEIGHT;
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bmp.planes = 1;
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bmp.bpp = BMP_RGB_BYTES_PER_PIXEL * 8; // Convert bytes to bits
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bmp.bitmapsize = PSP_SCREEN_WIDTH * PSP_SCREEN_HEIGHT * BMP_RGB_BYTES_PER_PIXEL;
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bmp.hres = 2834;
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bmp.vres = 2834;
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fd = sceIoOpen(file, PSP_O_WRONLY | PSP_O_CREAT | PSP_O_TRUNC, 0777);
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if (fd < 0)
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{
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return -1;
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}
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// Write header first
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if (fixed_write(fd, &bmp, sizeof(struct BitmapHeader)) != sizeof(struct BitmapHeader))
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{
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sceIoClose(fd);
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return -1;
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}
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// Process and write each line (from bottom to top as required by BMP format)
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for (line = PSP_SCREEN_HEIGHT - 1; line >= 0; line--)
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{
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switch (format)
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{
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case PSP_DISPLAY_PIXEL_FORMAT_565:
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write_565_line(frame_addr, line_buf, line);
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break;
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case PSP_DISPLAY_PIXEL_FORMAT_5551:
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write_5551_line(frame_addr, line_buf, line);
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break;
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case PSP_DISPLAY_PIXEL_FORMAT_4444:
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write_4444_line(frame_addr, line_buf, line);
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break;
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case PSP_DISPLAY_PIXEL_FORMAT_8888:
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write_8888_line(frame_addr, line_buf, line);
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break;
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}
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if (fixed_write(fd, line_buf, sizeof(line_buf)) != sizeof(line_buf))
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{
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sceIoClose(fd);
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return -1;
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}
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}
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sceIoClose(fd);
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return 0;
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}
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@@ -433,6 +433,16 @@ void pspDebugSioEnableKprintf(void);
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*/
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void pspDebugSioDisableKprintf(void);
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/**
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* Save a screenshot to a file
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*
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* @param filename - The filename to save the screenshot for the current frame buffer displayed on the screen.
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* The filename will be saved with a BMP extension.
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*
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* @return 0 on success, -1 on error
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*/
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int pspScreenshotSave(const char *filename);
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/**@}*/
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#ifdef __cplusplus
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32
src/debug/screenshot.c
Normal file
32
src/debug/screenshot.c
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@@ -0,0 +1,32 @@
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/*
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* PSP Software Development Kit - https://github.com/pspdev
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* -----------------------------------------------------------------------
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* Licensed under the BSD license, see LICENSE in PSPSDK root for details.
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*
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* screenshot.c - Simple screen debug keyboard
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*
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* Copyright (c) 2025, Francisco Javier Trujillo Mata <fjtrujy@gmail.com>
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*
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*/
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#include "pspdebug.h"
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#include "pspdisplay.h"
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#include "pspuser.h"
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#define PSP_SCREEN_HEIGHT 272
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int bitmapWrite(void *frame_addr, int format, const char *file);
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int pspScreenshotSave(const char *filename)
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{
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void* buff;
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int bufferwidth, pixelformat;
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int ret = sceDisplayGetFrameBuf(&buff, &bufferwidth, &pixelformat, PSP_DISPLAY_SETBUF_NEXTHSYNC);
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if (ret != 0 || buff == NULL || bufferwidth == 0) {
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return -1;
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}
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// write the screenshot to the file
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return bitmapWrite(buff, pixelformat, filename);
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}
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src/samples/debug/screenshot/Makefile.sample
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17
src/samples/debug/screenshot/Makefile.sample
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TARGET = screenshot
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OBJS = main.o
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INCDIR =
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CFLAGS = -O2 -Wall
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CXXFLAGS = $(CFLAGS) -fno-exceptions -fno-rtti
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ASFLAGS = $(CFLAGS)
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LIBDIR =
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LDFLAGS =
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LIBS=
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EXTRA_TARGETS = EBOOT.PBP
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PSP_EBOOT_TITLE = Screenshot Test
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PSPSDK=$(shell psp-config --pspsdk-path)
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include $(PSPSDK)/lib/build.mak
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src/samples/debug/screenshot/main.c
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69
src/samples/debug/screenshot/main.c
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@@ -0,0 +1,69 @@
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/*
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* PSP Software Development Kit - https://github.com/pspdev
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* -----------------------------------------------------------------------
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* Licensed under the BSD license, see LICENSE in PSPSDK root for details.
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*
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* main.c - Basic sample to demonstrate the kprintf handler.
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*
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* Copyright (c) 2005 Marcus R. Brown <mrbrown@ocgnet.org>
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* Copyright (c) 2005 James Forshaw <tyranid@gmail.com>
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* Copyright (c) 2005 John Kelley <ps2dev@kelley.ca>
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*
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*/
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#include <stdlib.h>
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#include <pspkernel.h>
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#include <pspdebug.h>
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#include <psptypes.h>
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#include <pspdisplay.h>
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PSP_MODULE_INFO("Screenshot Sample", 0, 1, 1);
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PSP_MAIN_THREAD_ATTR(THREAD_ATTR_USER);
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/* Exit callback */
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int exit_callback(int arg1, int arg2, void *common)
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{
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exit(0);
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return 0;
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}
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/* Callback thread */
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int CallbackThread(SceSize args, void *argp)
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{
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int cbid;
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cbid = sceKernelCreateCallback("Exit Callback", exit_callback, NULL);
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sceKernelRegisterExitCallback(cbid);
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sceKernelSleepThreadCB();
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return 0;
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}
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/* Sets up the callback thread and returns its thread id */
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int SetupCallbacks(void)
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{
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int thid = 0;
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thid = sceKernelCreateThread("update_thread", CallbackThread, 0x11, 0xFA0, THREAD_ATTR_USER, 0);
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if(thid >= 0)
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{
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sceKernelStartThread(thid, 0, 0);
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}
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return thid;
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}
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int main(void)
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{
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pspDebugScreenInit();
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SetupCallbacks();
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pspDebugScreenSetTextColor(0xFF);
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pspDebugScreenPrintf("\n\n\n\n\n******************** Screenshot Sample *********************\n\n\n\n");
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sceDisplayWaitVblankStart();
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pspScreenshotSave("screenshot.bmp");
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while(1);
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}
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