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Update README.md
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@@ -89,6 +89,7 @@ Currently *cglm* uses default clip space configuration (-1, 1) for camera functi
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- curves
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- curve interpolation helpers (S*M*C, deCasteljau...)
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- helpers to convert cglm types to Apple's simd library to pass cglm types to Metal GL without packing them on both sides
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- ray intersection helpers
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- and others...
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<hr />
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