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fix glmm_fmsub() on arm-neon
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@@ -175,9 +175,9 @@ static inline
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float32x4_t
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glmm_fmsub(float32x4_t a, float32x4_t b, float32x4_t c) {
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#if CGLM_ARM64
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return vfmsq_f32(c, a, b);
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return vfmsq_f32(c, vnegq_f32(a), b);
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#else
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return vmlsq_f32(vnegq_f32(c), a, b);
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return vmlsq_f32(c, vnegq_f32(a), b);
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#endif
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}
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