Merge pull request #140 from recp/print-io

Print Improvements
This commit is contained in:
Recep Aslantas
2020-05-01 01:12:16 +03:00
committed by GitHub
8 changed files with 179 additions and 77 deletions

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@@ -28,6 +28,23 @@ Example to print mat4 matrix:
(you probably will in some cases), you can change it temporary.
cglm may provide precision parameter in the future
Changes since **v0.7.3**:
* Now mis-alignment of columns are fixed: larger numbers are printed via %g and others are printed via %f. Column withs are calculated before print.
* Now values are colorful ;)
* Some print improvements
* New options with default values:
.. code-block:: c
#define CGLM_PRINT_PRECISION 5
#define CGLM_PRINT_MAX_TO_SHORT 1e5
#define CGLM_PRINT_COLOR "\033[36m"
#define CGLM_PRINT_COLOR_RESET "\033[0m"
* Inline prints are only enabled in DEBUG mode and if **CGLM_DEFINE_PRINTS** is defined.
Check options page.
Table of contents (click to go):
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

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@@ -50,3 +50,24 @@ You have to extra options for dot product: **CGLM_SSE4_DOT** and **CGLM_SSE3_DOT
- If **SSE3** is enabled then you can define **CGLM_SSE3_DOT** to force cglm to use **_mm_hadd_ps** instructions.
otherwise cglm will use custom cglm's hadd functions which are optimized too.
Print Options
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1. **CGLM_DEFINE_PRINTS**
2. **CGLM_NO_PRINTS_NOOP**
Inline prints are only enabled in DEBUG mode and if **CGLM_DEFINE_PRINTS** is defined.
If DEBUG is not enabled then print function bodies will be emptied to eliminate print function calls.
You can disable this feature too by defining **CGLM_NO_PRINTS_NOOP** macro top of cglm headers.
3. **CGLM_PRINT_PRECISION** 5
precision.
4. **CGLM_PRINT_MAX_TO_SHORT** 1e5
if a number is greater than this value then %g will be used, since this is shorten print you won't be able to see high precision.
5. **CGLM_PRINT_COLOR** "\033[36m"
6. **CGLM_PRINT_COLOR_RESET** "\033[0m"

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@@ -7,6 +7,7 @@
#ifndef cglmc_io_h
#define cglmc_io_h
#ifdef __cplusplus
extern "C" {
#endif

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@@ -8,7 +8,8 @@
#ifndef cglm_common_h
#define cglm_common_h
#define _USE_MATH_DEFINES /* for windows */
#define _USE_MATH_DEFINES /* for windows */
#define _CRT_SECURE_NO_WARNINGS /* for windows */
#include <stdint.h>
#include <stddef.h>

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@@ -55,8 +55,6 @@ typedef enum glm_euler_seq {
GLM_EULER_ZYX = 2 << 0 | 1 << 2 | 0 << 4
} glm_euler_seq;
typedef glm_euler_seq glm_euler_sq;
CGLM_INLINE
glm_euler_seq
glm_euler_order(int ord[3]) {

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@@ -17,67 +17,99 @@
#ifndef cglm_io_h
#define cglm_io_h
#if defined(DEBUG) || defined(_DEBUG) \
|| defined(CGLM_DEFINE_PRINTS) || defined(CGLM_LIB_SRC)
#include "common.h"
#include <stdio.h>
#include <stdlib.h>
#define CGLM_PRINT_PRECISION 5
#define CGLM_PRINT_MAX_TO_SHORT 1e5
#define CGLM_PRINT_COLOR "\033[36m"
#define CGLM_PRINT_COLOR_RESET "\033[0m"
CGLM_INLINE
void
glm_mat4_print(mat4 matrix,
FILE * __restrict ostream) {
int i;
int j;
char buff[16];
int i, j, cw[4], cwi;
#define m 4
#define n 4
fprintf(ostream, "Matrix (float%dx%d):\n", m, n);
fprintf(ostream, "Matrix (float%dx%d): " CGLM_PRINT_COLOR "\n" , m, n);
cw[0] = cw[1] = cw[2] = cw[3] = 0;
for (i = 0; i < m; i++) {
fprintf(ostream, "\t|");
for (j = 0; j < n; j++) {
fprintf(ostream, "%0.4f", matrix[j][i]);;
if (j != n - 1)
fprintf(ostream, "\t");
if (matrix[i][j] < CGLM_PRINT_MAX_TO_SHORT)
cwi = sprintf(buff, "% .*f", CGLM_PRINT_PRECISION, matrix[i][j]);
else
cwi = sprintf(buff, "% g", matrix[i][j]);
cw[i] = GLM_MAX(cw[i], cwi);
}
fprintf(ostream, "|\n");
}
fprintf(ostream, "\n");
for (i = 0; i < m; i++) {
fprintf(ostream, " |");
for (j = 0; j < n; j++)
if (matrix[i][j] < CGLM_PRINT_MAX_TO_SHORT)
fprintf(ostream, " % *.*f", cw[j], CGLM_PRINT_PRECISION, matrix[j][i]);
else
fprintf(ostream, " % *g", cw[j], matrix[j][i]);
fprintf(ostream, " |\n");
}
fprintf(ostream, CGLM_PRINT_COLOR_RESET "\n");
#undef m
#undef n
}
CGLM_INLINE
void
glm_mat3_print(mat3 matrix,
FILE * __restrict ostream) {
int i;
int j;
char buff[16];
int i, j, cw[4], cwi;
#define m 3
#define n 3
fprintf(ostream, "Matrix (float%dx%d):\n", m, n);
fprintf(ostream, "Matrix (float%dx%d): " CGLM_PRINT_COLOR "\n", m, n);
cw[0] = cw[1] = cw[2] = 0;
for (i = 0; i < m; i++) {
fprintf(ostream, "\t|");
for (j = 0; j < n; j++) {
fprintf(ostream, "%0.4f", matrix[j][i]);;
if (j != n - 1)
fprintf(ostream, "\t");
if (matrix[i][j] < CGLM_PRINT_MAX_TO_SHORT)
cwi = sprintf(buff, "% .*f", CGLM_PRINT_PRECISION, matrix[i][j]);
else
cwi = sprintf(buff, "% g", matrix[i][j]);
cw[i] = GLM_MAX(cw[i], cwi);
}
fprintf(ostream, "|\n");
}
fprintf(ostream, "\n");
for (i = 0; i < m; i++) {
fprintf(ostream, " |");
for (j = 0; j < n; j++)
if (matrix[i][j] < CGLM_PRINT_MAX_TO_SHORT)
fprintf(ostream, " % *.*f", cw[j], CGLM_PRINT_PRECISION, matrix[j][i]);
else
fprintf(ostream, " % *g", cw[j], matrix[j][i]);
fprintf(ostream, " |\n");
}
fprintf(ostream, CGLM_PRINT_COLOR_RESET "\n");
#undef m
#undef n
@@ -87,27 +119,39 @@ CGLM_INLINE
void
glm_mat2_print(mat2 matrix,
FILE * __restrict ostream) {
int i;
int j;
char buff[16];
int i, j, cw[4], cwi;
#define m 2
#define n 2
fprintf(ostream, "Matrix (float%dx%d):\n", m, n);
fprintf(ostream, "Matrix (float%dx%d): " CGLM_PRINT_COLOR "\n", m, n);
cw[0] = cw[1] = 0;
for (i = 0; i < m; i++) {
fprintf(ostream, "\t|");
for (j = 0; j < n; j++) {
fprintf(ostream, "%0.4f", matrix[j][i]);;
if (j != n - 1)
fprintf(ostream, "\t");
if (matrix[i][j] < CGLM_PRINT_MAX_TO_SHORT)
cwi = sprintf(buff, "% .*f", CGLM_PRINT_PRECISION, matrix[i][j]);
else
cwi = sprintf(buff, "% g", matrix[i][j]);
cw[i] = GLM_MAX(cw[i], cwi);
}
fprintf(ostream, "|\n");
}
fprintf(ostream, "\n");
for (i = 0; i < m; i++) {
fprintf(ostream, " |");
for (j = 0; j < n; j++)
if (matrix[i][j] < CGLM_PRINT_MAX_TO_SHORT)
fprintf(ostream, " % *.*f", cw[j], CGLM_PRINT_PRECISION, matrix[j][i]);
else
fprintf(ostream, " % *g", cw[j], matrix[j][i]);
fprintf(ostream, " |\n");
}
fprintf(ostream, CGLM_PRINT_COLOR_RESET "\n");
#undef m
#undef n
@@ -121,16 +165,16 @@ glm_vec4_print(vec4 vec,
#define m 4
fprintf(ostream, "Vector (float%d):\n\t|", m);
fprintf(ostream, "Vector (float%d): " CGLM_PRINT_COLOR "\n (", m);
for (i = 0; i < m; i++) {
fprintf(ostream, "%0.4f", vec[i]);
if (i != m - 1)
fprintf(ostream, "\t");
if (vec[i] < CGLM_PRINT_MAX_TO_SHORT)
fprintf(ostream, " % .*f", CGLM_PRINT_PRECISION, vec[i]);
else
fprintf(ostream, " % g", vec[i]);
}
fprintf(ostream, "|\n\n");
fprintf(ostream, " )" CGLM_PRINT_COLOR_RESET "\n\n");
#undef m
}
@@ -143,16 +187,16 @@ glm_vec3_print(vec3 vec,
#define m 3
fprintf(ostream, "Vector (float%d):\n\t|", m);
fprintf(ostream, "Vector (float%d): " CGLM_PRINT_COLOR "\n (", m);
for (i = 0; i < m; i++) {
fprintf(ostream, "%0.4f", vec[i]);
if (i != m - 1)
fprintf(ostream, "\t");
if (vec[i] < CGLM_PRINT_MAX_TO_SHORT)
fprintf(ostream, " % .*f", CGLM_PRINT_PRECISION, vec[i]);
else
fprintf(ostream, " % g", vec[i]);
}
fprintf(ostream, "|\n\n");
fprintf(ostream, " )" CGLM_PRINT_COLOR_RESET "\n\n");
#undef m
}
@@ -165,16 +209,12 @@ glm_ivec3_print(ivec3 vec,
#define m 3
fprintf(ostream, "Vector (int%d):\n\t|", m);
fprintf(ostream, "Vector (int%d): " CGLM_PRINT_COLOR "\n (", m);
for (i = 0; i < m; i++) {
fprintf(ostream, "%d", vec[i]);
for (i = 0; i < m; i++)
fprintf(ostream, " % d", vec[i]);
if (i != m - 1)
fprintf(ostream, "\t");
}
fprintf(ostream, "|\n\n");
fprintf(ostream, " )" CGLM_PRINT_COLOR_RESET "\n\n");
#undef m
}
@@ -187,16 +227,16 @@ glm_vec2_print(vec2 vec,
#define m 2
fprintf(ostream, "Vector (float%d):\n\t|", m);
fprintf(ostream, "Vector (float%d): " CGLM_PRINT_COLOR "\n (", m);
for (i = 0; i < m; i++) {
fprintf(ostream, "%0.4f", vec[i]);
if (i != m - 1)
fprintf(ostream, "\t");
if (vec[i] < CGLM_PRINT_MAX_TO_SHORT)
fprintf(ostream, " % .*f", CGLM_PRINT_PRECISION, vec[i]);
else
fprintf(ostream, " % g", vec[i]);
}
fprintf(ostream, "|\n\n");
fprintf(ostream, " )" CGLM_PRINT_COLOR_RESET "\n\n");
#undef m
}
@@ -209,16 +249,17 @@ glm_versor_print(versor vec,
#define m 4
fprintf(ostream, "Versor (float%d):\n\t|", m);
fprintf(ostream, "Quaternion (float%d): " CGLM_PRINT_COLOR "\n (", m);
for (i = 0; i < m; i++) {
fprintf(ostream, "%0.4f", vec[i]);
if (i != m - 1)
fprintf(ostream, "\t");
if (vec[i] < CGLM_PRINT_MAX_TO_SHORT)
fprintf(ostream, " % .*f", CGLM_PRINT_PRECISION, vec[i]);
else
fprintf(ostream, " % g", vec[i]);
}
fprintf(ostream, "|\n\n");
fprintf(ostream, " )" CGLM_PRINT_COLOR_RESET "\n\n");
#undef m
}
@@ -232,24 +273,42 @@ glm_aabb_print(vec3 bbox[2],
#define m 3
fprintf(ostream, "AABB (%s):\n", tag ? tag: "float");
fprintf(ostream, "AABB (%s): " CGLM_PRINT_COLOR "\n", tag ? tag: "float");
for (i = 0; i < 2; i++) {
fprintf(ostream, "\t|");
fprintf(ostream, " (");
for (j = 0; j < m; j++) {
fprintf(ostream, "%0.4f", bbox[i][j]);
if (j != m - 1)
fprintf(ostream, "\t");
if (bbox[i][j] < CGLM_PRINT_MAX_TO_SHORT)
fprintf(ostream, " % .*f", CGLM_PRINT_PRECISION, bbox[i][j]);
else
fprintf(ostream, " % g", bbox[i][j]);
}
fprintf(ostream, "|\n");
fprintf(ostream, " )\n");
}
fprintf(ostream, "\n");
fprintf(ostream, CGLM_PRINT_COLOR_RESET "\n");
#undef m
}
#elif !defined(CGLM_NO_PRINTS_NOOP)
#include "common.h"
#include <stdio.h>
#include <stdlib.h>
/* NOOP: Remove print from DEBUG */
CGLM_INLINE void glm_mat4_print(mat4 matrix, FILE *o) { }
CGLM_INLINE void glm_mat3_print(mat3 matrix, FILE *o) { }
CGLM_INLINE void glm_mat2_print(mat2 matrix, FILE *o) { }
CGLM_INLINE void glm_vec4_print(vec4 vec, FILE *o) { }
CGLM_INLINE void glm_vec3_print(vec3 vec, FILE *o) { }
CGLM_INLINE void glm_ivec3_print(ivec3 vec, FILE *o) { }
CGLM_INLINE void glm_vec2_print(vec2 vec, FILE *o) { }
CGLM_INLINE void glm_versor_print(versor vec, FILE *o) { }
CGLM_INLINE void glm_aabb_print(vec3 bbox[2], const char *t, FILE *o) { }
#endif
#endif /* cglm_io_h */

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@@ -5,6 +5,8 @@
* Full license can be found in the LICENSE file
*/
#define CGLM_LIB_SRC
#include "../include/cglm/cglm.h"
#include "../include/cglm/call.h"

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@@ -8,6 +8,9 @@
#ifndef tests_common_h
#define tests_common_h
#define _USE_MATH_DEFINES /* for windows */
#define _CRT_SECURE_NO_WARNINGS /* for windows */
#include <stdlib.h>
#include <stdio.h>
#include <string.h>