mirror of
https://github.com/recp/cglm.git
synced 2025-10-03 16:51:35 +00:00
now working on v0.8.0
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@@ -1,5 +1,5 @@
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cmake_minimum_required(VERSION 3.8.2)
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project(cglm VERSION 0.7.9 LANGUAGES C)
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project(cglm VERSION 0.8.0 LANGUAGES C)
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set(CMAKE_C_STANDARD 11)
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set(CMAKE_C_STANDARD_REQUIRED YES)
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@@ -2,10 +2,10 @@ Pod::Spec.new do |s|
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# Description
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s.name = "cglm"
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s.version = "0.7.2"
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s.summary = "📽 Optimized OpenGL/Graphics Math (glm) for C"
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s.version = "0.7.9"
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s.summary = "📽 Highly Optimized Graphics Math (glm) for C"
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s.description = <<-DESC
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cglm is math library for graphics programming for C. It is similar to original glm but it is written for C instead of C++ (you can use here too). See the documentation or README for all features.
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cglm is math library for graphics programming for C. See the documentation or README for all features.
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DESC
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s.documentation_url = "http://cglm.readthedocs.io"
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@@ -7,7 +7,7 @@
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#*****************************************************************************
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AC_PREREQ([2.69])
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AC_INIT([cglm], [0.7.9], [info@recp.me])
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AC_INIT([cglm], [0.8.0], [info@recp.me])
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AM_INIT_AUTOMAKE([-Wall -Werror foreign subdir-objects serial-tests])
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# Don't use the default cflags (-O2 -g), we set ours manually in Makefile.am.
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@@ -62,9 +62,9 @@ author = u'Recep Aslantas'
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# built documents.
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#
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# The short X.Y version.
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version = u'0.7.9'
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version = u'0.8.0'
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# The full version, including alpha/beta/rc tags.
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release = u'0.7.9'
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release = u'0.8.0'
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# The language for content autogenerated by Sphinx. Refer to documentation
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# for a list of supported languages.
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@@ -9,7 +9,7 @@
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#define cglm_version_h
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#define CGLM_VERSION_MAJOR 0
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#define CGLM_VERSION_MINOR 7
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#define CGLM_VERSION_PATCH 9
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#define CGLM_VERSION_MINOR 8
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#define CGLM_VERSION_PATCH 0
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#endif /* cglm_version_h */
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@@ -1,5 +1,5 @@
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project('cglm', 'c',
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version : '0.7.9',
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version : '0.8.0',
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license : 'mit',
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default_options : [
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'c_std=c11',
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