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https://github.com/recp/cglm.git
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Update CMakeLists.txt
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164
CMakeLists.txt
164
CMakeLists.txt
@@ -1,8 +1,9 @@
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cmake_minimum_required(VERSION 3.8.2)
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project(cglm VERSION 0.7.6 LANGUAGES C)
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set(C_STANDARD 11)
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set(C_STANDARD_REQUIRED YES)
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set(CMAKE_C_STANDARD 11)
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set(CMAKE_C_STANDARD_REQUIRED YES)
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set(DEFAULT_BUILD_TYPE "Release")
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set(CGLM_BUILD)
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option(CGLM_SHARED "Shared build" ON)
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@@ -22,124 +23,26 @@ endif()
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if(MSVC)
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add_definitions(-DNDEBUG -D_WINDOWS -D_USRDLL -DCGLM_EXPORTS -DCGLM_DLL)
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add_compile_options("/W3" "/Ox" "/Gy" "/Oi" "/TC" "/analyze")
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add_compile_options(/W3 /Ox /Gy /Oi /TC)
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else()
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add_compile_options("-Wall" "-Werror" "-std=gnu11" "-O3")
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if ("${CMAKE_C_COMPILER_ID}" STREQUAL "Clang")
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# Currently, nothing special to be seen here.
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else()
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add_compile_options("-Werror=strict-prototypes")
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endif()
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add_compile_options(-Wall -Werror -O3)
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endif()
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set(HEADERS
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include/cglm/version.h
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include/cglm/common.h
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include/cglm/types.h
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include/cglm/types-struct.h
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include/cglm/cglm.h
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include/cglm/call.h
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include/cglm/struct.h
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include/cglm/cam.h
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include/cglm/io.h
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include/cglm/mat4.h
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include/cglm/mat3.h
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include/cglm/mat2.h
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include/cglm/affine.h
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include/cglm/vec2.h
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include/cglm/vec2-ext.h
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include/cglm/vec3.h
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include/cglm/vec3-ext.h
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include/cglm/vec4.h
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include/cglm/vec4-ext.h
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include/cglm/euler.h
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include/cglm/util.h
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include/cglm/quat.h
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include/cglm/affine-mat.h
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include/cglm/plane.h
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include/cglm/frustum.h
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include/cglm/box.h
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include/cglm/color.h
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include/cglm/project.h
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include/cglm/sphere.h
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include/cglm/ease.h
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include/cglm/curve.h
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include/cglm/bezier.h
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include/cglm/applesimd.h
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include/cglm/ray.h
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)
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if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
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message(STATUS "Setting build type to '${DEFAULT_BUILD_TYPE}' as none was specified.")
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set(CMAKE_BUILD_TYPE "${DEFAULT_BUILD_TYPE}" CACHE STRING "Choose the type of build." FORCE)
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# Set the possible values of build type for cmake-gui
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set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "Debug" "Release" "MinSizeRel" "RelWithDebInfo")
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endif()
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set(HEADERS_CALL
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include/cglm/call/mat4.h
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include/cglm/call/mat3.h
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include/cglm/call/mat2.h
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include/cglm/call/vec2.h
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include/cglm/call/vec3.h
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include/cglm/call/vec4.h
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include/cglm/call/affine.h
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include/cglm/call/io.h
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include/cglm/call/cam.h
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include/cglm/call/quat.h
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include/cglm/call/euler.h
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include/cglm/call/plane.h
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include/cglm/call/frustum.h
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include/cglm/call/box.h
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include/cglm/call/project.h
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include/cglm/call/sphere.h
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include/cglm/call/ease.h
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include/cglm/call/curve.h
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include/cglm/call/bezier.h
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include/cglm/call/ray.h
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)
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include(GNUInstallDirs)
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set(HEADERS_SIMD
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include/cglm/simd/intrin.h
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include/cglm/simd/x86.h
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include/cglm/simd/arm.h
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)
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set(CPACK_PROJECT_NAME ${PROJECT_NAME})
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set(CPACK_PROJECT_VERSION ${PROJECT_VERSION})
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include(CPack)
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set(HEADERS_SIMD_SSE2
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include/cglm/simd/sse2/affine.h
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include/cglm/simd/sse2/mat4.h
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include/cglm/simd/sse2/mat3.h
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include/cglm/simd/sse2/mat2.h
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include/cglm/simd/sse2/quat.h
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)
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set(HEADERS_SIMD_AVX
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include/cglm/simd/avx/mat4.h
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include/cglm/simd/avx/affine.h
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)
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set(HEADERS_SIMD_NEON
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include/cglm/simd/neon/mat4.h
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)
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set(HEADERS_STRUCT
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include/cglm/struct/mat4.h
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include/cglm/struct/mat3.h
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include/cglm/struct/mat2.h
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include/cglm/struct/vec2.h
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include/cglm/struct/vec2-ext.h
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include/cglm/struct/vec3.h
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include/cglm/struct/vec3-ext.h
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include/cglm/struct/vec4.h
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include/cglm/struct/vec4-ext.h
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include/cglm/struct/affine.h
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include/cglm/struct/io.h
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include/cglm/struct/cam.h
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include/cglm/struct/quat.h
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include/cglm/struct/euler.h
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include/cglm/struct/plane.h
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include/cglm/struct/frustum.h
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include/cglm/struct/box.h
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include/cglm/struct/project.h
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include/cglm/struct/sphere.h
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include/cglm/struct/color.h
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include/cglm/struct/curve.h
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)
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add_library(cglm
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# Target Start
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add_library(${PROJECT_NAME}
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${CGLM_BUILD}
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src/euler.c
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src/affine.c
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@@ -163,33 +66,24 @@ add_library(cglm
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src/ray.c
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)
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set_target_properties(cglm PROPERTIES VERSION ${PROJECT_VERSION}
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SOVERSION ${PROJECT_VERSION_MAJOR})
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set_target_properties(${PROJECT_NAME} PROPERTIES
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VERSION ${PROJECT_VERSION}
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SOVERSION ${PROJECT_VERSION_MAJOR})
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target_include_directories(cglm PUBLIC
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${CMAKE_CURRENT_SOURCE_DIR}/include
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)
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target_include_directories(${PROJECT_NAME} PRIVATE include)
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include_directories(${CMAKE_CURRENT_SOURCE_DIR}/include)
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install(
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TARGETS cglm
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EXPORT cglm
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ARCHIVE DESTINATION lib/ COMPONENT development
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LIBRARY DESTINATION lib/ COMPONENT runtime NAMELINK_SKIP
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RUNTIME DESTINATION ${CMAKE_INSTALL_NAME_DIR} COMPONENT runtime
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)
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# Install
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install(TARGETS ${PROJECT_NAME}
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EXPORT ${PROJECT_NAME}
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LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR})
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if(CGLM_SHARED)
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install(
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TARGETS cglm
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EXPORT cglm
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LIBRARY DESTINATION include/ COMPONENT development NAMELINK_ONLY
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)
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endif()
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INSTALL(DIRECTORY include/ DESTINATION include)
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install(DIRECTORY include/${PROJECT_NAME} DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}
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PATTERN ".*" EXCLUDE)
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# Test Configuration
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if(CGLM_USE_TEST)
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include(CTest)
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enable_testing()
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add_subdirectory(test)
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endif()
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