This commit is contained in:
Recep Aslantas
2016-09-11 23:11:24 +03:00
parent a95ee3423d
commit 6635fdd7c1
2 changed files with 72 additions and 0 deletions

47
include/cglm-cam.h Normal file
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@@ -0,0 +1,47 @@
/*
* Copyright (c), Recep Aslantas.
*
* MIT License (MIT), http://opensource.org/licenses/MIT
* Full license can be found in the LICENSE file
*/
#ifndef glm_vcam_h
#define glm_vcam_h
#include "cglm.h"
CGLM_INLINE
void
glm_lookat(vec3 eye,
vec3 center,
vec3 up,
mat4 dest) {
vec3 f, u, s;
glm_vec_sub3(center, eye, f);
glm_vec_normalize_self(f);
glm_vec_cross(f, up, s);
glm_vec_normalize_self(s);
glm_vec_cross(s, f, u);
dest[0][0] = s[0];
dest[1][0] = s[1];
dest[2][0] = s[2];
dest[0][1] = u[0];
dest[1][1] = u[1];
dest[2][1] = u[2];
dest[0][2] =-f[0];
dest[1][2] =-f[1];
dest[2][2] =-f[2];
dest[3][0] =-glm_vec_dot(s, eye);
dest[3][1] =-glm_vec_dot(u, eye);
dest[3][2] = glm_vec_dot(f, eye);
dest[0][3] = 0;
dest[1][3] = 0;
dest[2][3] = 0;
dest[3][3] = 1;
}
#endif /* glm_vcam_h */

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@@ -54,4 +54,29 @@ glm_vec_normalize(vec3 vec, vec3 dest) {
dest[2] = vec[2] / norm;
}
CGLM_INLINE
void
glm_vec_normalize_self(vec3 v) {
float norm;
norm = glm_vec_norm(v);
if (norm == 0.0f) {
v[0] = v[1] = v[2] = 0.0f;
return;
}
v[0] = v[0] / norm;
v[1] = v[1] / norm;
v[2] = v[2] / norm;
}
CGLM_INLINE
void
glm_vec_sub3(vec3 v1, vec3 v2, vec3 dest) {
dest[0] = v1[0] - v2[0];
dest[1] = v1[1] - v2[1];
dest[2] = v1[2] - v2[2];
}
#endif /* cglm_vec_h */