win: import struct headers to visual studio solution/project

This commit is contained in:
Recep Aslantas
2019-06-21 14:03:29 +03:00
parent 24de86c1a4
commit 4a9eb8d630
2 changed files with 84 additions and 1 deletions

View File

@@ -86,6 +86,26 @@
<ClInclude Include="..\include\cglm\simd\sse2\quat.h" />
<ClInclude Include="..\include\cglm\simd\x86.h" />
<ClInclude Include="..\include\cglm\sphere.h" />
<ClInclude Include="..\include\cglm\struct.h" />
<ClInclude Include="..\include\cglm\struct\affine.h" />
<ClInclude Include="..\include\cglm\struct\box.h" />
<ClInclude Include="..\include\cglm\struct\cam.h" />
<ClInclude Include="..\include\cglm\struct\color.h" />
<ClInclude Include="..\include\cglm\struct\curve.h" />
<ClInclude Include="..\include\cglm\struct\euler.h" />
<ClInclude Include="..\include\cglm\struct\frustum.h" />
<ClInclude Include="..\include\cglm\struct\io.h" />
<ClInclude Include="..\include\cglm\struct\mat3.h" />
<ClInclude Include="..\include\cglm\struct\mat4.h" />
<ClInclude Include="..\include\cglm\struct\plane.h" />
<ClInclude Include="..\include\cglm\struct\project.h" />
<ClInclude Include="..\include\cglm\struct\quat.h" />
<ClInclude Include="..\include\cglm\struct\sphere.h" />
<ClInclude Include="..\include\cglm\struct\vec3-ext.h" />
<ClInclude Include="..\include\cglm\struct\vec3.h" />
<ClInclude Include="..\include\cglm\struct\vec4-ext.h" />
<ClInclude Include="..\include\cglm\struct\vec4.h" />
<ClInclude Include="..\include\cglm\types-struct.h" />
<ClInclude Include="..\include\cglm\types.h" />
<ClInclude Include="..\include\cglm\util.h" />
<ClInclude Include="..\include\cglm\vec3-ext.h" />
@@ -100,7 +120,7 @@
<ProjectGuid>{CA8BCAF9-CD25-4133-8F62-3D1449B5D2FC}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>cglm</RootNamespace>
<WindowsTargetPlatformVersion>10.0.16299.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">

View File

@@ -34,6 +34,9 @@
<Filter Include="include\cglm\simd\neon">
<UniqueIdentifier>{fb97f276-fe14-47ba-8a9f-01032f065a19}</UniqueIdentifier>
</Filter>
<Filter Include="include\cglm\struct">
<UniqueIdentifier>{0b5febe7-a88d-4330-94ae-305897a5e957}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\src\affine.c">
@@ -257,5 +260,65 @@
<ClInclude Include="..\include\cglm\call\bezier.h">
<Filter>include\cglm\call</Filter>
</ClInclude>
<ClInclude Include="..\include\cglm\struct\affine.h">
<Filter>include\cglm\struct</Filter>
</ClInclude>
<ClInclude Include="..\include\cglm\struct\box.h">
<Filter>include\cglm\struct</Filter>
</ClInclude>
<ClInclude Include="..\include\cglm\struct\cam.h">
<Filter>include\cglm\struct</Filter>
</ClInclude>
<ClInclude Include="..\include\cglm\struct\color.h">
<Filter>include\cglm\struct</Filter>
</ClInclude>
<ClInclude Include="..\include\cglm\struct\curve.h">
<Filter>include\cglm\struct</Filter>
</ClInclude>
<ClInclude Include="..\include\cglm\struct\euler.h">
<Filter>include\cglm\struct</Filter>
</ClInclude>
<ClInclude Include="..\include\cglm\struct\frustum.h">
<Filter>include\cglm\struct</Filter>
</ClInclude>
<ClInclude Include="..\include\cglm\struct\io.h">
<Filter>include\cglm\struct</Filter>
</ClInclude>
<ClInclude Include="..\include\cglm\struct\mat3.h">
<Filter>include\cglm\struct</Filter>
</ClInclude>
<ClInclude Include="..\include\cglm\struct\mat4.h">
<Filter>include\cglm\struct</Filter>
</ClInclude>
<ClInclude Include="..\include\cglm\struct\plane.h">
<Filter>include\cglm\struct</Filter>
</ClInclude>
<ClInclude Include="..\include\cglm\struct\project.h">
<Filter>include\cglm\struct</Filter>
</ClInclude>
<ClInclude Include="..\include\cglm\struct\quat.h">
<Filter>include\cglm\struct</Filter>
</ClInclude>
<ClInclude Include="..\include\cglm\struct\sphere.h">
<Filter>include\cglm\struct</Filter>
</ClInclude>
<ClInclude Include="..\include\cglm\struct\vec3.h">
<Filter>include\cglm\struct</Filter>
</ClInclude>
<ClInclude Include="..\include\cglm\struct\vec3-ext.h">
<Filter>include\cglm\struct</Filter>
</ClInclude>
<ClInclude Include="..\include\cglm\struct\vec4.h">
<Filter>include\cglm\struct</Filter>
</ClInclude>
<ClInclude Include="..\include\cglm\struct\vec4-ext.h">
<Filter>include\cglm\struct</Filter>
</ClInclude>
<ClInclude Include="..\include\cglm\struct.h">
<Filter>include\cglm</Filter>
</ClInclude>
<ClInclude Include="..\include\cglm\types-struct.h">
<Filter>include\cglm</Filter>
</ClInclude>
</ItemGroup>
</Project>