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Merge pull request #321 from EasyIP2023/feature/glm_quat
quat: add new function glm_quat_make
This commit is contained in:
@@ -62,6 +62,7 @@ Functions:
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#. :c:func:`glm_quat_rotate`
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#. :c:func:`glm_quat_rotate_at`
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#. :c:func:`glm_quat_rotate_atm`
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#. :c:func:`glm_quat_make`
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Functions documentation
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~~~~~~~~~~~~~~~~~~~~~~~
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@@ -420,3 +421,13 @@ Functions documentation
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| *[in, out]* **m** existing transform matrix to rotate
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| *[in]* **q** quaternion
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| *[in]* **pivot** pivot
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.. c:function:: void glm_quat_make(float * __restrict src, versor dest)
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Create quaternion from pointer
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| NOTE: **@src** must contain 4 elements. cglm store quaternions as [x, y, z, w].
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Parameters:
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| *[in]* **src** pointer to an array of floats
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| *[out]* **dest** destination quaternion
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@@ -161,6 +161,10 @@ CGLM_EXPORT
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void
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glmc_quat_rotate_atm(mat4 m, versor q, vec3 pivot);
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CGLM_EXPORT
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void
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glmc_quat_make(float * __restrict src, versor dest);
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#ifdef __cplusplus
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}
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#endif
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@@ -49,6 +49,7 @@
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versor dest);
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CGLM_INLINE void glm_quat_rotatev(versor q, vec3 v, vec3 dest);
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CGLM_INLINE void glm_quat_rotate(mat4 m, versor q, mat4 dest);
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CGLM_INLINE void glm_quat_make(float * restrict src, versor dest);
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*/
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#ifndef cglm_quat_h
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@@ -885,4 +886,17 @@ glm_quat_rotate_atm(mat4 m, versor q, vec3 pivot) {
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glm_translate(m, pivotInv);
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}
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/*!
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* @brief Create quaternion from pointer
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*
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* @param[in] src pointer to an array of floats
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* @param[out] dest quaternion
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*/
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CGLM_INLINE
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void
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glm_quat_make(float * __restrict src, versor dest) {
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dest[0] = src[0]; dest[1] = src[1];
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dest[2] = src[2]; dest[3] = src[3];
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}
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#endif /* cglm_quat_h */
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@@ -44,6 +44,7 @@
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CGLM_INLINE mat4s glms_quat_rotate(mat4s m, versors q)
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CGLM_INLINE mat4s glms_quat_rotate_at(mat4s m, versors q, vec3s pivot)
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CGLM_INLINE mat4s glms_quat_rotate_atm(versors q, vec3s pivot)
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CGLM_INLINE void glms_quat_make(float * restrict src)
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*/
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#ifndef cglms_quat_h
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@@ -565,4 +566,18 @@ glms_quat_(rotate_atm)(versors q, vec3s pivot) {
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return dest;
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}
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/*!
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* @brief Create CGLM quaternion from pointer
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*
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* @param[in] src pointer to an array of floats
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* @returns constructed quaternion from raw pointer
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*/
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CGLM_INLINE
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versors
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glms_quat_(make)(float * __restrict src) {
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versors dest;
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glm_quat_make(src, dest.raw);
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return dest;
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}
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#endif /* cglms_quat_h */
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@@ -229,3 +229,9 @@ void
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glmc_quat_rotate_atm(mat4 m, versor q, vec3 pivot) {
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glm_quat_rotate_atm(m, q, pivot);
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}
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CGLM_EXPORT
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void
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glmc_quat_make(float * __restrict src, versor dest) {
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glm_quat_make(src, dest);
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}
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@@ -1084,3 +1084,15 @@ TEST_IMPL(GLM_PREFIX, quat_rotate_atm) {
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TEST_SUCCESS
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}
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TEST_IMPL(GLM_PREFIX, quat_make) {
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versor dest;
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float src[4] = {7.2f, 1.0f, 2.5f, 6.1f};
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GLM(quat_make)(src, dest);
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for (unsigned int i = 0; i < sizeof(src) / sizeof(float); i++) {
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ASSERT(test_eq(src[i], dest[i]));
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}
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TEST_SUCCESS
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}
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@@ -311,6 +311,7 @@ TEST_DECLARE(glm_quat_rotate)
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TEST_DECLARE(glm_quat_rotate_at)
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TEST_DECLARE(glm_quat_rotate_atm)
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TEST_DECLARE(glm_quat_from_vecs)
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TEST_DECLARE(glm_quat_make)
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TEST_DECLARE(glmc_quat_identity)
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TEST_DECLARE(glmc_quat_identity_array)
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@@ -349,6 +350,7 @@ TEST_DECLARE(glmc_quat_rotate)
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TEST_DECLARE(glmc_quat_rotate_at)
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TEST_DECLARE(glmc_quat_rotate_atm)
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TEST_DECLARE(glmc_quat_from_vecs)
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TEST_DECLARE(glmc_quat_make)
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/* bezier */
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TEST_DECLARE(bezier)
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@@ -1158,6 +1160,7 @@ TEST_LIST {
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TEST_ENTRY(glm_quat_rotate_at)
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TEST_ENTRY(glm_quat_rotate_atm)
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TEST_ENTRY(glm_quat_from_vecs)
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TEST_ENTRY(glm_quat_make)
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TEST_ENTRY(glmc_quat_identity)
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TEST_ENTRY(glmc_quat_identity_array)
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@@ -1196,6 +1199,7 @@ TEST_LIST {
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TEST_ENTRY(glmc_quat_rotate_at)
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TEST_ENTRY(glmc_quat_rotate_atm)
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TEST_ENTRY(glmc_quat_from_vecs)
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TEST_ENTRY(glmc_quat_make)
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/* bezier */
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TEST_ENTRY(bezier)
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