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Merge pull request #191 from quadroli/master
very minor correction in readme
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@@ -95,9 +95,9 @@ Currently *cglm* uses default clip space configuration (-1, 1) for camera functi
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<hr />
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You have two option to call a function/operation: inline or library call (link)
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You have two options to call a function/operation: inline or library call (link)
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Almost all functions are marked inline (always_inline) so compiler will probably inline.
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To call pre-compiled version, just use `glmc_` (c stands for 'call') instead of `glm_`.
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To call pre-compiled versions, just use `glmc_` (c stands for 'call') instead of `glm_`.
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```C
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#include <cglm/cglm.h> /* for inline */
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