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@@ -32,6 +32,7 @@ Functions:
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#. :c:func:`glm_vec4_scale`
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#. :c:func:`glm_vec4_scale_as`
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#. :c:func:`glm_vec4_flipsign`
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#. :c:func:`glm_vec_flipsign_to`
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#. :c:func:`glm_vec4_inv`
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#. :c:func:`glm_vec4_inv_to`
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#. :c:func:`glm_vec4_normalize`
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@@ -40,6 +41,12 @@ Functions:
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#. :c:func:`glm_vec4_maxv`
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#. :c:func:`glm_vec4_minv`
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#. :c:func:`glm_vec4_clamp`
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#. :c:func:`glm_vec4_lerp`
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#. :c:func:`glm_vec4_isnan`
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#. :c:func:`glm_vec4_isinf`
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#. :c:func:`glm_vec4_isvalid`
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#. :c:func:`glm_vec4_sign`
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#. :c:func:`glm_vec4_sqrt`
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Functions documentation
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~~~~~~~~~~~~~~~~~~~~~~~
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@@ -146,6 +153,14 @@ Functions documentation
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Parameters:
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| *[in, out]* **v** vector
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.. c:function:: void glm_vec4_flipsign_to(vec4 v, vec4 dest)
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flip sign of all vec4 members and store result in dest
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Parameters:
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| *[in]* **v** vector
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| *[out]* **dest** negated vector
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.. c:function:: void glm_vec4_inv(vec4 v)
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make vector as inverse/opposite of itself
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@@ -213,3 +228,15 @@ Functions documentation
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| *[in, out]* **v** vector
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| *[in]* **minVal** minimum value
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| *[in]* **maxVal** maximum value
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.. c:function:: void glm_vec4_lerp(vec4 from, vec4 to, float t, vec4 dest)
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linear interpolation between two vector
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| formula: from + s * (to - from)
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Parameters:
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| *[in]* **from** from value
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| *[in]* **to** to value
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| *[in]* **t** interpolant (amount) clamped between 0 and 1
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| *[out]* **dest** destination
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