Merge pull request #130 from FMMazur/cmake

Cmake: Integratrion
This commit is contained in:
Recep Aslantas
2020-04-26 14:59:55 +03:00
committed by GitHub
4 changed files with 253 additions and 0 deletions

1
.gitignore vendored
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@@ -72,3 +72,4 @@ cglm-test-ios*
/cglm.pc
test-driver
Default-568h@2x.png
build/

190
CMakeLists.txt Normal file
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@@ -0,0 +1,190 @@
cmake_minimum_required(VERSION 3.8.2)
project(cglm LANGUAGES C)
set(C_STANDARD 11)
set(C_STANDARD_REQUIRED YES)
set(CGLM_BUILD)
option(CGLM_SHARED "Shared build" ON)
option(CGLM_STATIC "Static build" OFF)
option(CGLM_USE_C99 "" OFF)
option(CGLM_USE_TEST "Enable Tests" OFF)
if(NOT CGLM_STATIC AND CGLM_SHARED)
set(CGLM_BUILD SHARED)
else(CGLM_STATIC)
set(CGLM_BUILD STATIC)
endif()
if(CGLM_USE_C99)
set(C_STANDARD 99)
endif()
if("${CMAKE_C_COMPILER_ID}" STREQUAL "MSVC")
list(APPEND LDFLAGS "/W4")
elseif("${CMAKE_C_COMPILER_ID}" STREQUAL "GNU")
set(C_EXTENSIONS YES)
list(APPEND LDFLAGS "-Wall" "-Wpedantic" "-Wstrict-aliasing=2")
list(APPEND LDFLAGS "-Werror=strict-prototypes" "-fstrict-aliasing" "-O3")
elseif("${CMAKE_C_COMPILER_ID}" STREQUAL "CLANG")
list(APPEND LDFLAGS "-Wall" "-Weverything" "-Wpedantic")
endif()
set(HEADERS
include/cglm/sphere.h
include/cglm/ease.h
include/cglm/applesimd.h
include/cglm/io.h
include/cglm/mat3.h
include/cglm/affine-mat.h
include/cglm/util.h
include/cglm/common.h
include/cglm/box.h
include/cglm/cam.h
include/cglm/vec3-ext.h
include/cglm/types.h
include/cglm/version.h
include/cglm/vec4-ext.h
include/cglm/euler.h
include/cglm/vec2-ext.h
include/cglm/project.h
include/cglm/quat.h
include/cglm/call.h
include/cglm/plane.h
include/cglm/vec2.h
include/cglm/cglm.h
include/cglm/mat2.h
include/cglm/mat4.h
include/cglm/curve.h
include/cglm/affine.h
include/cglm/vec3.h
include/cglm/frustum.h
include/cglm/vec4.h
include/cglm/struct.h
include/cglm/color.h
include/cglm/types-struct.h
include/cglm/bezier.h
)
set(HEADERS_CALL
include/cglm/call/sphere.h
include/cglm/call/ease.h
include/cglm/call/io.h
include/cglm/call/mat3.h
include/cglm/call/box.h
include/cglm/call/cam.h
include/cglm/call/euler.h
include/cglm/call/project.h
include/cglm/call/quat.h
include/cglm/call/plane.h
include/cglm/call/vec2.h
include/cglm/call/mat2.h
include/cglm/call/mat4.h
include/cglm/call/curve.h
include/cglm/call/affine.h
include/cglm/call/vec3.h
include/cglm/call/frustum.h
include/cglm/call/vec4.h
include/cglm/call/bezier.h
)
set(HEADERS_SIMD
include/cglm/simd/arm.h
include/cglm/simd/x86.h
include/cglm/simd/intrin.h
include/cglm/simd/neon/mat4.h
)
set(HEADERS_SIMD_AVX
include/cglm/simd/avx/mat4.h
include/cglm/simd/avx/affine.h
)
set(HEADERS_SIMD_SSE2
include/cglm/simd/sse2/mat3.h
include/cglm/simd/sse2/quat.h
include/cglm/simd/sse2/mat2.h
include/cglm/simd/sse2/mat4.h
include/cglm/simd/sse2/affine.h
)
set(HEADERS_STRUCT
include/cglm/struct/sphere.h
include/cglm/struct/io.h
include/cglm/struct/mat3.h
include/cglm/struct/box.h
include/cglm/struct/cam.h
include/cglm/struct/vec3-ext.h
include/cglm/struct/vec4-ext.h
include/cglm/struct/euler.h
include/cglm/struct/vec2-ext.h
include/cglm/struct/project.h
include/cglm/struct/quat.h
include/cglm/struct/plane.h
include/cglm/struct/vec2.h
include/cglm/struct/mat2.h
include/cglm/struct/mat4.h
include/cglm/struct/curve.h
include/cglm/struct/affine.h
include/cglm/struct/vec3.h
include/cglm/struct/frustum.h
include/cglm/struct/vec4.h
include/cglm/struct/color.h
)
add_library(cglm
${CGLM_BUILD}
src/io.c
src/box.c
src/ease.c
src/config.h
src/euler.c
src/vec4.c
src/mat2.c
src/mat4.c
src/frustum.c
src/quat.c
src/plane.c
src/project.c
src/bezier.c
src/sphere.c
src/curve.c
src/cam.c
src/vec3.c
src/mat3.c
src/vec2.c
src/affine.c
)
target_include_directories(cglm PUBLIC
${CMAKE_CURRENT_SOURCE_DIR}/include
)
if(LDFLAGS)
target_compile_options(cglm PRIVATE ${LDFLAGS})
endif()
install(
TARGETS cglm
EXPORT cglm
ARCHIVE DESTINATION lib/ COMPONENT development
LIBRARY DESTINATION lib/ COMPONENT runtime NAMELINK_SKIP
RUNTIME DESTINATION ${CMAKE_INSTALL_NAME_DIR} COMPONENT runtime
)
if(CGLM_SHARED)
install(
TARGETS cglm
EXPORT cglm
LIBRARY DESTINATION include/ COMPONENT development NAMELINK_ONLY
)
endif()
INSTALL(DIRECTORY include/ DESTINATION include)
# Test Configuration
if(CGLM_USE_TEST)
enable_testing()
add_subdirectory(test)
endif()

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@@ -148,6 +148,29 @@ The types used are actually unions that allow access to the same data multiple w
## Build
### CMake (All platforms)
```bash
$ mkdir build
$ cd build
$ cmake .. # [Optional] -DCGLM_SHARED=ON
$ make
$ sudo make install # [Optional]
```
#### Use with your CMake project
* Example:
```cmake
cmake_minimum_required(VERSION 3.8.2)
project(<Your Project Name>)
add_executable(${PROJECT_NAME} src/main.c)
target_link_libraries(${LIBRARY_NAME} PRIVATE
cglm)
add_subdirectory(external/cglm/)
```
### Unix (Autotools)
```bash

39
test/CMakeLists.txt Normal file
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@@ -0,0 +1,39 @@
cmake_minimum_required(VERSION 3.8.2)
# List all files containing tests. (Change as needed)
set(TESTFILES
runner.c
src/test_euler.c
src/test_bezier.c
src/test_cam.c
src/test_struct.c
src/test_clamp.c
src/test_common.c
src/tests.c
)
set(TEST_MAIN tests)
set(TEST_RUNNER_PARAMS "")
add_executable(${TEST_MAIN} ${TESTFILES})
target_link_libraries(${TEST_MAIN} PRIVATE cglm m)
target_include_directories(${TEST_MAIN} PRIVATE
${CMAKE_CURRENT_LIST_DIR}/include
${CMAKE_CURRENT_LIST_DIR}/src
)
set_target_properties(${TEST_MAIN} PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR})
if(LDFLAGS)
target_compile_options(${TEST_MAIN} PRIVATE ${LDFLAGS})
endif()
add_test(
NAME cglm.${TEST_MAIN}
COMMAND ${TEST_MAIN} ${TEST_RUNNER_PARAMS})
add_custom_target(check
make
COMMAND ${CMAKE_CTEST_COMMAND} -V
DEPENDS cglm)