mirror of
https://github.com/UltimMC/Launcher.git
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106 lines
2.8 KiB
C++
106 lines
2.8 KiB
C++
#include "LocalLoginDialog.h"
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#include "ui_LocalLoginDialog.h"
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#include "minecraft/auth/AuthProviders.h"
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#include "minecraft/auth/AccountTask.h"
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#include <QtWidgets/QPushButton>
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LocalLoginDialog::LocalLoginDialog(QWidget *parent) : QDialog(parent), ui(new Ui::LocalLoginDialog)
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{
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ui->setupUi(this);
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ui->progressBar->setVisible(false);
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ui->buttonBox->button(QDialogButtonBox::Ok)->setEnabled(false);
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connect(ui->buttonBox, &QDialogButtonBox::accepted, this, &QDialog::accept);
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connect(ui->buttonBox, &QDialogButtonBox::rejected, this, &QDialog::reject);
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}
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LocalLoginDialog::~LocalLoginDialog()
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{
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delete ui;
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}
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// Stage 1: User interaction
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void LocalLoginDialog::accept()
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{
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setUserInputsEnabled(false);
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ui->progressBar->setVisible(true);
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m_account = MinecraftAccount::createLocal(ui->userTextBox->text());
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m_account->setProvider(AuthProviders::lookup("local"));
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// Setup the login task and start it
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m_loginTask = m_account->loginLocal();
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connect(m_loginTask.get(), &Task::failed, this, &LocalLoginDialog::onTaskFailed);
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connect(m_loginTask.get(), &Task::succeeded, this, &LocalLoginDialog::onTaskSucceeded);
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connect(m_loginTask.get(), &Task::status, this, &LocalLoginDialog::onTaskStatus);
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connect(m_loginTask.get(), &Task::progress, this, &LocalLoginDialog::onTaskProgress);
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if (!m_loginTask)
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{
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onTaskSucceeded();
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} else {
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m_loginTask->start();
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}
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}
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void LocalLoginDialog::setUserInputsEnabled(bool enable)
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{
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ui->userTextBox->setEnabled(enable);
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ui->buttonBox->setEnabled(enable);
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}
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void LocalLoginDialog::on_userTextBox_textEdited(const QString &newText)
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{
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ui->buttonBox->button(QDialogButtonBox::Ok)
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->setEnabled(!newText.isEmpty());
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}
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void LocalLoginDialog::onTaskFailed(const QString &reason)
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{
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// Set message
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auto lines = reason.split('\n');
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QString processed;
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for(auto line: lines) {
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if(line.size()) {
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processed += "<font color='red'>" + line + "</font><br />";
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}
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else {
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processed += "<br />";
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}
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}
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ui->label->setText(processed);
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// Re-enable user-interaction
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setUserInputsEnabled(true);
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ui->progressBar->setVisible(false);
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}
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void LocalLoginDialog::onTaskSucceeded()
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{
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QDialog::accept();
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}
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void LocalLoginDialog::onTaskStatus(const QString &status)
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{
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ui->label->setText(status);
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}
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void LocalLoginDialog::onTaskProgress(qint64 current, qint64 total)
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{
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ui->progressBar->setMaximum(total);
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ui->progressBar->setValue(current);
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}
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// Public interface
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MinecraftAccountPtr LocalLoginDialog::newAccount(QWidget *parent, QString msg)
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{
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LocalLoginDialog dlg(parent);
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dlg.ui->label->setText(msg);
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if (dlg.exec() == QDialog::Accepted)
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{
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return dlg.m_account;
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}
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return 0;
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}
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