Removes the existing "crack". Will be replaced by proper support of different account types.

This commit is contained in:
Zakhar Afonin
2021-05-26 14:28:59 +03:00
parent 7bb9a94210
commit 18d24678fe
3 changed files with 66 additions and 102 deletions

View File

@@ -29,17 +29,3 @@ bool AuthSession::MakeOffline(QString offline_playername)
status = PlayableOffline;
return true;
}
bool AuthSession::MakeCracked(QString offline_playername)
{
session = "-";
// Filling session with dummy data
client_token = "ff64ff64ff64ff64ff64ff64ff64ff64";
access_token = "ff64ff64ff64ff64ff64ff64ff64ff64";
// TODO: Fetch actual UUID's from Mojang API so they match with real ones
uuid = QString(QCryptographicHash::hash(offline_playername.toLocal8Bit(), QCryptographicHash::Md5).toHex());
player_name = offline_playername;
status = PlayableOffline;
return true;
}

View File

@@ -17,7 +17,6 @@ struct User
struct MULTIMC_LOGIC_EXPORT AuthSession
{
bool MakeOffline(QString offline_playername);
bool MakeCracked(QString offline_playername);
QString serializeUserProperties();

View File

@@ -36,27 +36,6 @@ void LaunchController::login()
{
JavaCommon::checkJVMArgs(m_instance->settings()->get("JvmArgs").toString(), m_parentWidget);
// Mojang account login bypass
bool ok = false;
QString usedname = "Player";
QString name = QInputDialog::getText(m_parentWidget, tr("Player name"),
tr("Choose your offline mode player name."),
QLineEdit::Normal, "Player", &ok);
if (!ok)
{
return;
}
if (name.length())
{
usedname = name;
}
m_session = std::make_shared<AuthSession>();
m_session->MakeCracked(usedname);
launchInstance();
// Original login code
/*
// Find an account to use.
std::shared_ptr<MojangAccountList> accounts = MMC->accounts();
MojangAccountPtr account = accounts->activeAccount();
@@ -64,11 +43,11 @@ void LaunchController::login()
{
// Tell the user they need to log in at least one account in order to play.
auto reply = CustomMessageBox::selectable(
m_parentWidget, tr("No Accounts"),
tr("In order to play Minecraft, you must have at least one Mojang or Minecraft "
"account logged in to MultiMC."
"Would you like to open the account manager to add an account now?"),
QMessageBox::Information, QMessageBox::Yes | QMessageBox::No)->exec();
m_parentWidget, tr("No Accounts"),
tr("In order to play Minecraft, you must have at least one Mojang or Minecraft "
"account logged in to MultiMC."
"Would you like to open the account manager to add an account now?"),
QMessageBox::Information, QMessageBox::Yes | QMessageBox::No)->exec();
if (reply == QMessageBox::Yes)
{
@@ -135,75 +114,75 @@ void LaunchController::login()
}
switch (m_session->status)
{
case AuthSession::Undetermined:
{
qCritical() << "Received undetermined session status during login. Bye.";
tryagain = false;
emitFailed(tr("Received undetermined session status during login."));
break;
}
case AuthSession::RequiresPassword:
{
EditAccountDialog passDialog(failReason, m_parentWidget, EditAccountDialog::PasswordField);
auto username = m_session->username;
auto chopN = [](QString toChop, int N) -> QString
{
if(toChop.size() > N)
{
auto left = toChop.left(N);
left += QString("\u25CF").repeated(toChop.size() - N);
return left;
}
return toChop;
};
if(username.contains('@'))
{
auto parts = username.split('@');
auto mailbox = chopN(parts[0],3);
QString domain = chopN(parts[1], 3);
username = mailbox + '@' + domain;
}
passDialog.setUsername(username);
if (passDialog.exec() == QDialog::Accepted)
{
password = passDialog.password();
}
else
{
tryagain = false;
}
break;
}
case AuthSession::PlayableOffline:
{
// we ask the user for a player name
bool ok = false;
QString usedname = m_session->player_name;
QString name = QInputDialog::getText(m_parentWidget, tr("Player name"),
tr("Choose your offline mode player name."),
QLineEdit::Normal, m_session->player_name, &ok);
if (!ok)
case AuthSession::Undetermined:
{
qCritical() << "Received undetermined session status during login. Bye.";
tryagain = false;
emitFailed(tr("Received undetermined session status during login."));
break;
}
if (name.length())
case AuthSession::RequiresPassword:
{
usedname = name;
EditAccountDialog passDialog(failReason, m_parentWidget, EditAccountDialog::PasswordField);
auto username = m_session->username;
auto chopN = [](QString toChop, int N) -> QString
{
if(toChop.size() > N)
{
auto left = toChop.left(N);
left += QString("\u25CF").repeated(toChop.size() - N);
return left;
}
return toChop;
};
if(username.contains('@'))
{
auto parts = username.split('@');
auto mailbox = chopN(parts[0],3);
QString domain = chopN(parts[1], 3);
username = mailbox + '@' + domain;
}
passDialog.setUsername(username);
if (passDialog.exec() == QDialog::Accepted)
{
password = passDialog.password();
}
else
{
tryagain = false;
}
break;
}
case AuthSession::PlayableOffline:
{
// we ask the user for a player name
bool ok = false;
QString usedname = m_session->player_name;
QString name = QInputDialog::getText(m_parentWidget, tr("Player name"),
tr("Choose your offline mode player name."),
QLineEdit::Normal, m_session->player_name, &ok);
if (!ok)
{
tryagain = false;
break;
}
if (name.length())
{
usedname = name;
}
m_session->MakeOffline(usedname);
// offline flavored game from here :3
}
case AuthSession::PlayableOnline:
{
launchInstance();
tryagain = false;
return;
}
m_session->MakeOffline(usedname);
// offline flavored game from here :3
}
case AuthSession::PlayableOnline:
{
launchInstance();
tryagain = false;
return;
}
}
}
emitFailed(tr("Failed to launch."));*/
emitFailed(tr("Failed to launch."));
}
void LaunchController::launchInstance()