Files
pspsdk/src/gu/sceGuEndObject.c
Francisco Javier Trujillo Mata 36a4b80f91 Clean ups around sceGu
- Fix sceGuBreak
- Fix sceGuContinue
- Fix sceGuDrawArrayN
- Fix sceGuMorphWeight
- Remove unnecessary 0xffffff as it is done by sendCommandi
- Improve the name of some parameters
- Create and use GU_MAX_STATUS
- Remove magic numbers in `sceGuMaterial`
- Remove magic numbers in `sceGuMorphWeight`
- Remove magic numbers in `sceGuSetMatrix`
- Remove magic numbers in `sceGuSignal`
2025-05-04 22:09:01 +02:00

24 lines
633 B
C

/*
* PSP Software Development Kit - https://github.com/pspdev
* -----------------------------------------------------------------------
* Licensed under the BSD license, see LICENSE in PSPSDK root for details.
*
* Copyright (c) 2005 Jesper Svennevid
*/
#include "guInternal.h"
void sceGuEndObject(void)
{
// rewrite commands from sceGuBeginObject()
unsigned int *current = gu_list->current;
gu_list->current = gu_object_stack[gu_object_stack_depth - 1];
sendCommandi(BASE, (((unsigned int)current) >> 8) & 0xf0000);
sendCommandi(BJUMP, (unsigned int)current);
gu_list->current = current;
gu_object_stack_depth--;
}