Files
pspsdk/src/gu/sceGuCopyImage.c
Francisco Javier Trujillo Mata 36a4b80f91 Clean ups around sceGu
- Fix sceGuBreak
- Fix sceGuContinue
- Fix sceGuDrawArrayN
- Fix sceGuMorphWeight
- Remove unnecessary 0xffffff as it is done by sendCommandi
- Improve the name of some parameters
- Create and use GU_MAX_STATUS
- Remove magic numbers in `sceGuMaterial`
- Remove magic numbers in `sceGuMorphWeight`
- Remove magic numbers in `sceGuSetMatrix`
- Remove magic numbers in `sceGuSignal`
2025-05-04 22:09:01 +02:00

22 lines
907 B
C

/*
* PSP Software Development Kit - https://github.com/pspdev
* -----------------------------------------------------------------------
* Licensed under the BSD license, see LICENSE in PSPSDK root for details.
*
* Copyright (c) 2005 Jesper Svennevid
*/
#include "guInternal.h"
void sceGuCopyImage(int psm, int sx, int sy, int width, int height, int srcw, void *src, int dx, int dy, int destw, void *dest)
{
sendCommandi(TRANSFER_SRC, ((unsigned int)src));
sendCommandi(TRANSFER_SRC_W, ((((unsigned int)src) & 0xff000000) >> 8) | srcw);
sendCommandi(TRANSFER_SRC_OFFSET, (sy << 10) | sx);
sendCommandi(TRANSFER_DST, ((unsigned int)dest));
sendCommandi(TRANSFER_DST_W, ((((unsigned int)dest) & 0xff000000) >> 8) | destw);
sendCommandi(TRANSFER_DST_OFFSET, (dy << 10) | dx);
sendCommandi(TRANSFER_SIZE, ((height - 1) << 10) | (width - 1));
sendCommandi(TRANSFER_START, (psm ^ 0x03) ? 0 : 1);
}