Files
pspsdk/src/gu/sceGuSignal.c
Francisco Javier Trujillo Mata 36a4b80f91 Clean ups around sceGu
- Fix sceGuBreak
- Fix sceGuContinue
- Fix sceGuDrawArrayN
- Fix sceGuMorphWeight
- Remove unnecessary 0xffffff as it is done by sendCommandi
- Improve the name of some parameters
- Create and use GU_MAX_STATUS
- Remove magic numbers in `sceGuMaterial`
- Remove magic numbers in `sceGuMorphWeight`
- Remove magic numbers in `sceGuSetMatrix`
- Remove magic numbers in `sceGuSignal`
2025-05-04 22:09:01 +02:00

24 lines
539 B
C

/*
* PSP Software Development Kit - https://github.com/pspdev
* -----------------------------------------------------------------------
* Licensed under the BSD license, see LICENSE in PSPSDK root for details.
*
* Copyright (c) 2005 Jesper Svennevid
*/
#include "guInternal.h"
void sceGuSignal(int signal, int argument)
{
sendCommandi(SIGNAL, ((signal & 0xff) << 16) | (argument & 0xffff));
sendCommandi(END, 0);
if (GU_SIGNAL_PAUSE == 3)
{
sendCommandi(FINISH, 0);
sendCommandi(END, 0);
}
sendCommandiStall(NOP, 0);
}