/* * PSP Software Development Kit - http://www.pspdev.org * ----------------------------------------------------------------------- * Licensed under the BSD license, see LICENSE in PSPSDK root for details. * * Copyright (c) 2005 Jesper Svennevid */ #include "guInternal.h" void sceGuModelColor(unsigned int emissive, unsigned int ambient, unsigned int diffuse, unsigned int specular) { sendCommandi(84, emissive & 0xffffff); sendCommandi(86, diffuse & 0xffffff); sendCommandi(85, ambient & 0xffffff); sendCommandi(87, specular & 0xffffff); }