/* * PSP Software Development Kit - http://www.pspdev.org * ----------------------------------------------------------------------- * Licensed under the BSD license, see LICENSE in PSPSDK root for details. * * Copyright (c) 2005 Jesper Svennevid */ #include "guInternal.h" void sceGuLightSpot(int light, const ScePspFVector3* direction, float exponent, float cutoff) { GuLightSettings* settings = &light_settings[light]; sendCommandf(settings->exponent,exponent); sendCommandf(settings->cutoff,cutoff); sendCommandf(settings->xdir,direction->x); sendCommandf(settings->ydir,direction->y); sendCommandf(settings->zdir,direction->z); }