TARGET = cube OBJS = cube.o logo.o ../common/callbacks.o ../common/vram.o INCDIR = CFLAGS = -G0 -Wall CXXFLAGS = $(CFLAGS) -fno-exceptions -fno-rtti ASFLAGS = $(CFLAGS) LIBDIR = LDFLAGS = LIBS= -lpspgum -lpspgu -lm EXTRA_TARGETS = EBOOT.PBP PSP_EBOOT_TITLE = Cube Sample PSPSDK=$(shell psp-config --pspsdk-path) include $(PSPSDK)/lib/build.mak logo.o: logo.raw bin2o -i logo.raw logo.o logo