/* * PSP Software Development Kit - https://github.com/pspdev * ----------------------------------------------------------------------- * Licensed under the BSD license, see LICENSE in PSPSDK root for details. * * Copyright (c) 2005 Jesper Svennevid */ #include "guInternal.h" unsigned int gu_current_frame; GuContext gu_contexts[3]; int ge_list_executed[2]; void* ge_edram_address; GuSettings gu_settings; GuDisplayList* gu_list; int gu_curr_context; int gu_init; int gu_display_on; int gu_call_mode; int gu_states; GuDrawBuffer gu_draw_buffer; unsigned int* gu_object_stack[32]; int gu_object_stack_depth; GuLightSettings light_settings[4] = { { 0x18, 0x5f, 0x63, 0x64, 0x65, 0x6f, 0x70, 0x71, 0x8f, 0x90, 0x91, 0x7b, 0x7c, 0x7d, 0x87, 0x8b }, { 0x19, 0x60, 0x66, 0x67, 0x68, 0x72, 0x73, 0x74, 0x92, 0x93, 0x94, 0x7e, 0x7f, 0x80, 0x88, 0x8c }, { 0x1a, 0x61, 0x69, 0x6a, 0x6b, 0x75, 0x76, 0x77, 0x95, 0x96, 0x97, 0x81, 0x82, 0x83, 0x89, 0x8d }, { 0x1b, 0x62, 0x6c, 0x6d, 0x6e, 0x78, 0x79, 0x7a, 0x98, 0x99, 0x9a, 0x84, 0x85, 0x86, 0x8a, 0x8e } };