ATRAC3: Fix mysterious "uint" type reference in pspatrac3.h

Not sure where this originated. Possibly a leftover from old SDK
versions since the uint type appears in some archaic homebrew as well.
This was the only reference of `uint` in the entire SDK. Went ahead and
changed this appropriately to `u32`.
This commit is contained in:
Steam Deck User
2023-05-11 13:20:42 -04:00
parent 4493616d8e
commit cbdbba845e

View File

@@ -66,7 +66,7 @@ typedef struct {
u32 uiReadPositionSecondBuf;
} PspBufferInfo;
int sceAtracGetAtracID(uint uiCodecType);
int sceAtracGetAtracID(u32 uiCodecType);
/**
* Creates a new Atrac ID from the specified data