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Add missing _sceGuUpdateStallAddr
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@@ -26,4 +26,5 @@ void sceGuDrawBezier(int vertex_type, int ucount, int vcount, const void *indice
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}
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sendCommandi(BEZIER, (vcount << 8) | ucount);
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_sceGuUpdateStallAddr();
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}
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@@ -26,4 +26,5 @@ void sceGuDrawSpline(int vertex_type, int ucount, int vcount, int uedge, int ved
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}
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sendCommandi(SPLINE, (vedge << 18) | (uedge << 16) | (vcount << 8) | ucount);
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_sceGuUpdateStallAddr();
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}
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