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Use function with easier input for generating PRX module files
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55
src/base/AddPrxModule.cmake
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55
src/base/AddPrxModule.cmake
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@@ -0,0 +1,55 @@
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# File defining macro outputting PSP-specific PRX module out of passed executable target.
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cmake_minimum_required(VERSION 3.10)
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function(add_prx_module name)
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# Initialize list for existing and generated source files
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set(SRC_FILES)
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# Loop over each source file
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foreach(FILE ${ARGN})
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# Get the extension of the file
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get_filename_component(FILE_EXTENSION ${FILE} EXT)
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# Generate a .c file from .exp files
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if (${FILE_EXTENSION} EQUAL ".exp")
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# Get the filename without extension
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get_filename_component(EXP_FILE_NAME ${FILE} NAME_WE)
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# Define the output .c file path
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set(GENERATED_C_FILE ${CMAKE_BINARY_DIR}/${EXP_FILE_NAME}.c)
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# Add a custom command for each .exp file to generate a .c file
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add_custom_command(
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OUTPUT ${GENERATED_C_FILE}
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COMMAND psp-build-exports -b ${EXP_FILE} > ${GENERATED_C_FILE}
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DEPENDS ${EXP_FILE}
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COMMENT "Generating ${EXP_FILE_NAME}.c from ${EXP_FILE_NAME}.exp"
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)
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# Add the generated .c file to the list
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list(APPEND SRC_FILES ${GENERATED_C_FILE})
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else()
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# Simply add other files to the list
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list(APPEND SRC_FILES ${FILE})
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endif()
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endforeach()
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add_executable(${name} ${SRC_FILES})
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target_link_options(${name} PRIVATE -Wl,-q,-T${PSPDEV}/psp/sdk/lib/linkfile.prx -nostartfiles -Wl,-zmax-page-size=128)
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add_custom_command(
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TARGET ${name}
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POST_BUILD COMMAND
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"$ENV{PSPDEV}/bin/psp-fixup-imports" "$<TARGET_FILE:${name}>"
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COMMENT "Calling psp-fixup-imports"
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)
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# Generate the .prx module from executable target
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add_custom_command(
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TARGET ${name}
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POST_BUILD COMMAND
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"${PSPDEV}/bin/psp-prxgen" "$<TARGET_FILE:${name}>"
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"$<TARGET_FILE:${name}>.prx"
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COMMENT "Calling prxgen"
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)
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endfunction()
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