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165
src/kernel/psploadexec_kernel.h
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165
src/kernel/psploadexec_kernel.h
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/*
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* PSP Software Development Kit - http://www.pspdev.org
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* -----------------------------------------------------------------------
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* Licensed under the BSD license, see LICENSE in PSPSDK root for details.
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*
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* psploadexec_kernel.h - Interface to LoadExecForKernel.
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*
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* Copyright (c) 2007 - DA (Taken from the 303oe SDK)
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*
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* $Id$
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*/
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#ifndef PSPLOADEXEC_KERNEL_H
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#define PSPLOADEXEC_KERNEL_H
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#include <pspkerneltypes.h>
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#include <psploadexec.h>
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/** @defgroup LoadExecKernel Interface to the LoadExecForKernel library.
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*/
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#ifdef __cplusplus
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extern "C" {
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#endif
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/** @addtogroup LoadExecKernel Interface to the LoadExecForKernel library. */
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/*@{*/
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/** Structure for LoadExecVSH* functions */
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struct SceKernelLoadExecVSHParam {
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/** Size of the structure in bytes */
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SceSize size;
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/** Size of the arguments string */
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SceSize args;
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/** Pointer to the arguments strings */
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void * argp;
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/** The key, usually "game", "updater" or "vsh" */
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const char * key;
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/** The size of the vshmain arguments */
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u32 vshmain_args_size;
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/** vshmain arguments that will be passed to vshmain after the program has exited */
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void *vshmain_args;
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/** "/kd/pspbtcnf_game.txt" or "/kd/pspbtcnf.txt" if not supplied (max. 256 chars) */
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char *configfile;
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/** An unknown string (max. 256 chars) probably used in 2nd stage of loadexec */
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u32 unk4;
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/** unknown flag default value = 0x10000 */
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u32 unk5;
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};
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#if _PSP_FW_VERSION < 200
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/**
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* Executes a new executable from a buffer.
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*
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* @param bufsize - Size in bytes of the buffer pointed by buf.
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* @param buf - Pointer to a buffer containing the module to execute.
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* @param param - Pointer to a ::SceKernelLoadExecParam structure, or NULL.
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*
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* @return < 0 on some errors.
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*/
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int sceKernelLoadExecBufferPlain(SceSize bufsize, void *buf, struct SceKernelLoadExecParam *param);
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#endif
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/**
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* Restart the vsh.
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*
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* @param param - Pointer to a ::SceKernelLoadExecVSHParam structure, or NULL
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*
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* @return < 0 on some errors.
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*
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* @note - when called in game mode it will have the same effect that sceKernelExitGame
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*
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*/
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int sceKernelExitVSHVSH(struct SceKernelLoadExecVSHParam *param);
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#if _PSP_FW_VERSION >= 200
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/**
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* Restart the vsh (to be used by a kernel module)
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*
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* @param param - Pointer to a ::SceKernelLoadExecVSHParam structure, or NULL
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*
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* @return < 0 on some errors.
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*
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* @note - when called in game mode it will have the same effect that sceKernelExitGame
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* @note2: available since firmware 2.00.
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*/
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int sceKernelExitVSHKernel(struct SceKernelLoadExecVSHParam *param);
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#endif
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/**
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* Executes a new executable from a disc.
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* It is the function used by the firmware to execute the EBOOT.BIN from a disc.
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*
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* @param file - The file to execute.
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* @param param - Pointer to a ::SceKernelLoadExecVSHParam structure, or NULL.
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*
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* @return < 0 on some errors.
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*/
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int sceKernelLoadExecVSHDisc(const char *file, struct SceKernelLoadExecVSHParam *param);
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/**
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* Executes a new executable from a disc.
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* It is the function used by the firmware to execute an updater from a disc.
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*
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* @param file - The file to execute.
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* @param param - Pointer to a ::SceKernelLoadExecVSHParam structure, or NULL.
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*
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* @return < 0 on some errors.
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*/
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int sceKernelLoadExecVSHDiscUpdater(const char *file, struct SceKernelLoadExecVSHParam *param);
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/**
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* Executes a new executable from a memory stick.
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* It is the function used by the firmware to execute an updater from a memory stick.
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*
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* @param file - The file to execute.
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* @param param - Pointer to a ::SceKernelLoadExecVSHParam structure, or NULL.
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*
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* @return < 0 on some errors.
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*/
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int sceKernelLoadExecVSHMs1(const char *file, struct SceKernelLoadExecVSHParam *param);
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/**
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* Executes a new executable from a memory stick.
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* It is the function used by the firmware to execute games (and homebrew :P) from a memory stick.
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*
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* @param file - The file to execute.
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* @param param - Pointer to a ::SceKernelLoadExecVSHParam structure, or NULL.
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*
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* @return < 0 on some errors.
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*/
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int sceKernelLoadExecVSHMs2(const char *file, struct SceKernelLoadExecVSHParam *param);
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/**
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* Executes a new executable from a memory stick.
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* It is the function used by the firmware to execute ... ?
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*
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* @param file - The file to execute.
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* @param param - Pointer to a ::SceKernelLoadExecVSHParam structure, or NULL.
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*
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* @return < 0 on some errors.
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*/
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int sceKernelLoadExecVSHMs3(const char *file, struct SceKernelLoadExecVSHParam *param);
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#if _PSP_FW_VERSION >= 300
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/***
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* Executes a new executable from a memory stick.
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* It is the function used by the firmware to execute psx games
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*
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* @param file - The file to execute.
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* @param param - Pointer to a ::SceKernelLoadExecVSHParam structure, or NULL.
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*
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* @return < 0 on some errors.
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* @note - Available since firmware 3.00
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*/
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int sceKernelLoadExecVSHMs4(const char *file, struct SceKernelLoadExecVSHParam *param);
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#endif
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/*@}*/
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#ifdef __cplusplus
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}
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#endif
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#endif
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