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Stop using magic numbers for sceGuSync
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@@ -215,7 +215,7 @@ int main(int argc, char* argv[]) {
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sceGuAmbientColor(0xffffffff);
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sceGuFinish();
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sceGuSync(0,0);
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sceGuSync(GU_SYNC_FINISH, GU_SYNC_WHAT_DONE);
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sceDisplayWaitVblankStart();
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sceGuDisplay(GU_TRUE);
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@@ -269,7 +269,7 @@ int main(int argc, char* argv[]) {
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old = pad.Buttons;
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sceGuFinish();
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sceGuSync(0,0);
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sceGuSync(GU_SYNC_FINISH, GU_SYNC_WHAT_DONE);
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pspDebugScreenSetOffset((int)buffer);
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pspDebugScreenSetXY(0, 0);
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