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https://github.com/pspdev/pspsdk.git
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Stop using magic numbers for sceGuSync
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@@ -94,7 +94,7 @@ int main(int argc, char* argv[])
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sceGuEnable(GU_TEXTURE_2D);
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sceGuClear(GU_COLOR_BUFFER_BIT|GU_DEPTH_BUFFER_BIT);
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sceGuFinish();
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sceGuSync(0,0);
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sceGuSync(GU_SYNC_FINISH, GU_SYNC_WHAT_DONE);
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sceDisplayWaitVblankStart();
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sceGuDisplay(GU_TRUE);
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@@ -146,7 +146,7 @@ int main(int argc, char* argv[])
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// wait for next frame
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sceGuFinish();
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sceGuSync(0,0);
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sceGuSync(GU_SYNC_FINISH, GU_SYNC_WHAT_DONE);
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sceDisplayWaitVblankStart();
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sceGuSwapBuffers();
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