Guard _PSP_FW_VERSION macro to mitigate warnings with -Wundef

Fixes #123. Guards `_PSP_FW_VERSION` references with `#if defined()` to avoid the SDK headers returning warnings when compiling modules with the `-Wundef` cflag.
This commit is contained in:
Steam Deck User
2023-04-24 23:28:33 -04:00
parent 4493616d8e
commit 78a1f9ac72
6 changed files with 10 additions and 10 deletions

View File

@@ -27,7 +27,7 @@
PSP_MODULE_INFO("Savedata Sample", 0, 1, 1);
#if _PSP_FW_VERSION >= 200
#if defined(_PSP_FW_VERSION) && _PSP_FW_VERSION >= 200
PSP_HEAP_SIZE_KB(20480);
#endif
@@ -231,7 +231,7 @@ void initSavedata(SceUtilitySavedataParam * savedata, int mode)
savedata->overwrite = 1;
savedata->focus = PSP_UTILITY_SAVEDATA_FOCUS_LATEST; // Set initial focus to the newest file (for loading)
#if _PSP_FW_VERSION >= 200
#if defined(_PSP_FW_VERSION) && _PSP_FW_VERSION >= 200
strncpy(savedata->key, key, 16);
#endif

View File

@@ -23,7 +23,7 @@
#include <pspnet_inet.h>
#include <pspnet_apctl.h>
#if _PSP_FW_VERSION >= 200
#if _defined(_PSP_FW_VERSION) && PSP_FW_VERSION >= 200
PSP_MODULE_INFO("Net Dialog Sample", 0, 1, 1);
#else
PSP_MODULE_INFO("Net Dialog Sample", 0x1000, 1, 1);
@@ -281,7 +281,7 @@ int user_thread(SceSize args, void *argp)
/* main routine */
int main(int argc, char *argv[])
{
#if _PSP_FW_VERSION >= 200
#if defined(_PSP_FW_VERSION) && _PSP_FW_VERSION >= 200
sceUtilityLoadNetModule(PSP_NET_MODULE_COMMON);
sceUtilityLoadNetModule(PSP_NET_MODULE_INET);