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Fixing remaining magic numbers
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@@ -31,12 +31,15 @@ enum PspDisplayPixelFormats {
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};
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enum PspDisplaySetBufSync {
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/** Buffer change effective immediately */
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PSP_DISPLAY_SETBUF_IMMEDIATE = 0,
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/** Buffer change effective next frame */
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PSP_DISPLAY_SETBUF_NEXTFRAME = 1
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/** Buffer change effective next hsync */
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PSP_DISPLAY_SETBUF_NEXTHSYNC = 0,
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/** Buffer change effective next vsync */
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PSP_DISPLAY_SETBUF_NEXTVSYNC = 1
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};
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/** Values for retro compatibility */
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#define PSP_DISPLAY_SETBUF_IMMEDIATE PSP_DISPLAY_SETBUF_NEXTHSYNC
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#define PSP_DISPLAY_SETBUF_NEXTFRAME PSP_DISPLAY_SETBUF_NEXTVSYNC
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enum PspDisplayErrorCodes
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{
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