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Improving SCE GU readability
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@@ -10,6 +10,6 @@
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void sceGuPixelMask(unsigned int mask)
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{
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sendCommandi(232,mask & 0xffffff);
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sendCommandi(233,mask >> 24);
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sendCommandi(MASK_COLOR, mask & 0xffffff);
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sendCommandi(MASK_ALPHA, mask >> 24);
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}
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