mirror of
https://github.com/recp/cglm.git
synced 2025-10-03 16:51:35 +00:00
194 lines
3.7 KiB
C
194 lines
3.7 KiB
C
/*
|
|
* Copyright (c), Recep Aslantas.
|
|
*
|
|
* MIT License (MIT), http://opensource.org/licenses/MIT
|
|
* Full license can be found in the LICENSE file
|
|
*/
|
|
|
|
#ifndef cglm_quat_h
|
|
#define cglm_quat_h
|
|
|
|
#include "cglm-common.h"
|
|
#include "cglm-vec.h"
|
|
#include "arch/simd/cglm-intrin.h"
|
|
#include "arch/simd/cglm-quat-simd.h"
|
|
|
|
#define GLM_QUAT_IDENTITY_INIT {0.0f, 0.0f, 0.0f, 1.0f}
|
|
#define GLM_QUAT_IDENTITY (versor){0.0f, 0.0f, 0.0f, 1.0f}
|
|
|
|
CGLM_INLINE
|
|
void
|
|
glm_quat_identity(versor q) {
|
|
versor v = GLM_QUAT_IDENTITY_INIT;
|
|
glm_vec4_copy(v, q);
|
|
}
|
|
|
|
CGLM_INLINE
|
|
void
|
|
glm_quat(versor q,
|
|
float angle,
|
|
float x,
|
|
float y,
|
|
float z) {
|
|
float a, c, s;
|
|
|
|
a = angle * 0.5f;
|
|
c = cosf(a);
|
|
s = sinf(a);
|
|
|
|
q[0] = c;
|
|
q[1] = s * x;
|
|
q[2] = s * y;
|
|
q[3] = s * z;
|
|
}
|
|
|
|
CGLM_INLINE
|
|
void
|
|
glm_quatv(versor q,
|
|
float angle,
|
|
vec3 v) {
|
|
float a, c, s;
|
|
|
|
a = angle * 0.5f;
|
|
c = cosf(a);
|
|
s = sinf(a);
|
|
|
|
q[0] = c;
|
|
q[1] = s * v[0];
|
|
q[2] = s * v[1];
|
|
q[3] = s * v[2];
|
|
}
|
|
|
|
CGLM_INLINE
|
|
float
|
|
glm_quat_norm(versor q) {
|
|
return glm_vec4_norm(q);
|
|
}
|
|
|
|
CGLM_INLINE
|
|
void
|
|
glm_quat_normalize(versor q) {
|
|
float sum;
|
|
|
|
sum = q[0] * q[0] + q[1] * q[1]
|
|
+ q[2] * q[2] + q[3] * q[3];
|
|
|
|
if (fabs(1.0f - sum) < 0.0001f)
|
|
return;
|
|
|
|
glm_vec4_scale(q, 1.0f / sqrtf(sum), q);
|
|
}
|
|
|
|
CGLM_INLINE
|
|
float
|
|
glm_quat_dot(versor q, versor r) {
|
|
return glm_vec4_dot(q, r);
|
|
}
|
|
|
|
CGLM_INLINE
|
|
void
|
|
glm_quat_mulv(versor q1, versor q2, versor dest) {
|
|
dest[0] = q2[0] * q1[0] - q2[1] * q1[1] - q2[2] * q1[2] - q2[3] * q1[3];
|
|
dest[1] = q2[0] * q1[1] + q2[1] * q1[0] - q2[2] * q1[3] + q2[3] * q1[2];
|
|
dest[2] = q2[0] * q1[2] + q2[1] * q1[3] + q2[2] * q1[0] - q2[3] * q1[1];
|
|
dest[3] = q2[0] * q1[3] - q2[1] * q1[2] + q2[2] * q1[1] + q2[3] * q1[0];
|
|
|
|
glm_quat_normalize(dest);
|
|
}
|
|
|
|
CGLM_INLINE
|
|
void
|
|
glm_quat_mat4(versor q, mat4 dest) {
|
|
float w, x, y, z;
|
|
float xx, yy, zz;
|
|
float xy, yz, xz;
|
|
float wx, wy, wz;
|
|
|
|
w = q[0];
|
|
x = q[1];
|
|
y = q[2];
|
|
z = q[3];
|
|
|
|
xx = 2.0f * x * x; xy = 2.0f * x * y; wx = 2.0f * w * x;
|
|
yy = 2.0f * y * y; yz = 2.0f * y * z; wy = 2.0f * w * y;
|
|
zz = 2.0f * z * z; xz = 2.0f * x * z; wz = 2.0f * w * z;
|
|
|
|
dest[0][0] = 1.0f - yy - zz;
|
|
dest[1][1] = 1.0f - xx - zz;
|
|
dest[2][2] = 1.0f - xx - yy;
|
|
|
|
dest[0][1] = xy + wz;
|
|
dest[1][2] = yz + wx;
|
|
dest[2][0] = xz + wy;
|
|
|
|
dest[1][0] = xy - wz;
|
|
dest[2][1] = yz - wx;
|
|
dest[0][2] = xz - wy;
|
|
|
|
dest[1][3] = 0.0f;
|
|
dest[0][3] = 0.0f;
|
|
dest[2][3] = 0.0f;
|
|
dest[3][0] = 0.0f;
|
|
dest[3][1] = 0.0f;
|
|
dest[3][2] = 0.0f;
|
|
dest[3][3] = 1.0f;
|
|
}
|
|
|
|
CGLM_INLINE
|
|
void
|
|
glm_quat_slerp(versor q,
|
|
versor r,
|
|
float t,
|
|
versor dest) {
|
|
/* https://en.wikipedia.org/wiki/Slerp */
|
|
#if defined( __SSE__ ) || defined( __SSE2__ )
|
|
glm_quat_slerp_sse2(q, r, t, dest);
|
|
#else
|
|
float cosTheta, sinTheta, angle, a, b, c;
|
|
|
|
cosTheta = glm_quat_dot(q, r);
|
|
if (cosTheta < 0.0f) {
|
|
q[0] *= -1.0f;
|
|
q[1] *= -1.0f;
|
|
q[2] *= -1.0f;
|
|
q[3] *= -1.0f;
|
|
|
|
cosTheta = -cosTheta;
|
|
}
|
|
|
|
if (fabs(cosTheta) >= 1.0f) {
|
|
dest[0] = q[0];
|
|
dest[1] = q[1];
|
|
dest[2] = q[2];
|
|
dest[3] = q[3];
|
|
return;
|
|
}
|
|
|
|
sinTheta = sqrt(1.0f - cosTheta * cosTheta);
|
|
|
|
c = 1.0f - t;
|
|
|
|
/* LERP */
|
|
/* TODO: FLT_EPSILON vs 0.001? */
|
|
if (sinTheta < 0.001f) {
|
|
dest[0] = c * q[0] + t * r[0];
|
|
dest[1] = c * q[1] + t * r[1];
|
|
dest[2] = c * q[2] + t * r[2];
|
|
dest[3] = c * q[3] + t * r[3];
|
|
return;
|
|
}
|
|
|
|
/* SLERP */
|
|
angle = acosf(cosTheta);
|
|
a = sinf(c * angle);
|
|
b = sinf(t * angle);
|
|
|
|
dest[0] = (q[0] * a + r[0] * b) / sinTheta;
|
|
dest[1] = (q[1] * a + r[1] * b) / sinTheta;
|
|
dest[2] = (q[2] * a + r[2] * b) / sinTheta;
|
|
dest[3] = (q[3] * a + r[3] * b) / sinTheta;
|
|
#endif
|
|
}
|
|
|
|
#endif /* cglm_quat_h */
|