.. default-domain:: C perlin ================================================================================ Header: cglm/noise.h Classic Perlin noise implementation. Based on the work of Stefan Gustavson and Ashima Arts on "webgl-noise": https://github.com/stegu/webgl-noise Following Stefan Gustavson's paper "Simplex noise demystified": http://www.itn.liu.se/~stegu/simplexnoise/simplexnoise.pdf Implementation based on glm::perlin function: https://github.com/g-truc/glm/blob/master/glm/gtc/noise.inl Table of contents (click to go): ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Functions: 1. :c:func:`glm_perlin_vec4` #. :c:func:`glm_perlin_vec3` #. :c:func:`glm_perlin_vec2` Functions documentation ~~~~~~~~~~~~~~~~~~~~~~~ .. c:function:: float glm_perlin_vec4(vec4 point) | Classic Perlin noise Parameters: | *[in]* **point** 4D point Returns: | noise value .. c:function:: float glm_perlin_vec3(vec3 point) | Classic Perlin noise Parameters: | *[in]* **point** 3D point Returns: | noise value .. c:function:: float glm_perlin_vec2(vec2 point) | Classic Perlin noise Parameters: | *[in]* **point** 2D point Returns: | noise value