.. default-domain:: C mat3x2 ====== Header: cglm/mat3x2.h Table of contents (click to go): ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Macros: 1. GLM_MAT3X2_ZERO_INIT #. GLM_MAT3X2_ZERO Functions: 1. :c:func:`glm_mat3x2_copy` #. :c:func:`glm_mat3x2_zero` #. :c:func:`glm_mat3x2_make` #. :c:func:`glm_mat3x2_mul` #. :c:func:`glm_mat3x2_mulv` #. :c:func:`glm_mat3x2_transpose` #. :c:func:`glm_mat3x2_scale` Represented ~~~~~~~~~~~ .. csv-table:: mat3x2 :header: "", "column 1", "column 2", "column 3" "row 1", "m00", "m10", "m20" "row 2", "m01", "m11", "m21" Functions documentation ~~~~~~~~~~~~~~~~~~~~~~~ .. c:function:: void glm_mat3x2_copy(mat3x2 src, mat3x2 dest) Copy mat3x2 (src) to mat3x2 (dest). Parameters: | *[in]* **src** mat3x2 (left) | *[out]* **dest** destination (result, mat3x2) .. csv-table:: mat3x2 **(src)** :header: "", "column 1", "column 2", "column 3" "row 1", "a00", "a10", "a20" "row 2", "a01", "a11", "a21" .. csv-table:: mat3x2 **(dest)** :header: "", "column 1", "column 2", "column 3" "row 1", "b00 = a00", "b10 = a10", "b20 = a20" "row 2", "b01 = a01", "b11 = a11", "b21 = a21" .. c:function:: void glm_mat3x2_zero(mat3x2 m) Zero out the mat3x2 (m). Parameters: | *[in, out]* **m** mat3x2 (src, dest) .. csv-table:: mat3x2 **(m)** :header: "", "column 1", "column 2", "column 3" "row 1", "0.00", "2.00", "15.00" "row 2", "5.00", "4.00", "6.00" .. csv-table:: mat3x2 **(m)** :header: "", "column 1", "column 2", "column 3" "row 1", "0.00", "0.00", "0.00" "row 2", "0.00", "0.00", "0.00" .. c:function:: void glm_mat3x2_make(const float * __restrict src, mat3x2 dest) Create mat3x2 (dest) from pointer (src). .. note:: **@src** must contain at least 6 elements. Parameters: | *[in]* **src** pointer to an array of floats (left) | *[out]* **dest** destination (result, mat3x2) .. csv-table:: float array (1x6) **(src)** :header: "", "column 1" "row 1", "v0" "row 2", "v1" "row 3", "v2" "row 4", "v3" "row 5", "v4" "row 6", "v5" .. csv-table:: mat3x2 **(dest)** :header: "", "column 1", "column 2", "column 3" "row 1", "v0", "v2", "v4" "row 2", "v1", "v3", "v5" .. c:function:: void glm_mat3x2_mul(mat3x2 m1, mat2x3 m2, mat2 dest) Multiply mat3x2 (m1) by mat2x3 (m2) and store in mat2 (dest). .. code-block:: c glm_mat3x2_mul(mat3x2, mat2x3, mat2); Parameters: | *[in]* **m1** mat3x2 (left) | *[in]* **m2** mat2x3 (right) | *[out]* **dest** destination (result, mat2) .. csv-table:: mat3x2 **(m1)** :header: "", "column 1", "column 2", "column 3" "row 1", "a00", "a10", "a20" "row 2", "a01", "a11", "a21" .. csv-table:: mat2x3 **(m2)** :header: "", "column 1", "column 2" "row 1", "b00", "b10" "row 2", "b01", "b11" "row 3", "b02", "b12" .. csv-table:: mat2x2 **(dest)** :header: "", "column 1", "column 2" "row 1", "a00 * b00 + a10 * b01 + a20 * b02", "a00 * b10 + a10 * b11 + a20 * b12" "row 2", "a01 * b00 + a11 * b01 + a21 * b02", "a01 * b10 + a11 * b11 + a21 * b12" .. c:function:: void glm_mat3x2_mulv(mat3x2 m, vec3 v, vec2 dest) Multiply mat3x2 (m) by vec3 (v) and store in vec2 (dest). Parameters: | *[in]* **m** mat3x2 (left) | *[in]* **v** vec3 (right, column vector) | *[out]* **dest** destination (result, column vector) .. csv-table:: mat3x2 **(m)** :header: "", "column 1", "column 2", "column 3" "row 1", "m00", "m10", "m20" "row 2", "m01", "m11", "m21" .. csv-table:: column vec3 (1x3) **(v)** :header: "", "column 1" "row 1", "v0" "row 2", "v1" "row 3", "v2" .. csv-table:: column vec2 (1x2) **(dest)** :header: "", "column 1" "row 1", "m00 * v0 + m10 * v1 + m20 * v2" "row 2", "m01 * v0 + m11 * v1 + m21 * v2" .. c:function:: void glm_mat3x2_transpose(mat3x2 src, mat2x3 dest) Transpose mat3x2 (src) and store in mat2x3 (dest). Parameters: | *[in]* **src** mat3x2 (left) | *[out]* **dest** destination (result, mat2x3) .. csv-table:: mat3x2 **(src)** :header: "", "column 1", "column 2", "column 3" "row 1", "a00", "a10", "a20" "row 2", "a01", "a11", "a21" .. csv-table:: mat2x3 **(dest)** :header: "", "column 1", "column 2" "row 1", "b00 = a00", "b10 = a01" "row 2", "b01 = a10", "b11 = a11" "row 3", "b02 = a20", "b12 = a21" .. c:function:: void glm_mat3x2_scale(mat3x2 m, float s) Multiply mat3x2 (m) by scalar constant (s). Parameters: | *[in, out]* **m** mat3x2 (src, dest) | *[in]* **s** float (scalar) .. csv-table:: mat3x2 **(m)** :header: "", "column 1", "column 2", "column 3" "row 1", "m00 = m00 * s", "m10 = m10 * s", "m20 = m20 * s" "row 2", "m01 = m01 * s", "m11 = m11 * s", "m21 = m21 * s"