.. default-domain:: C vec4 extra ========== Header: cglm/vec4-ext.h There are some functions are in called in extra header. These are called extra because they are not used like other functions in vec4.h in the future some of these functions ma be moved to vec4 header. Table of contents (click to go): ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Functions: 1. :c:func:`glm_vec4_mulv` #. :c:func:`glm_vec4_broadcast` #. :c:func:`glm_vec4_eq` #. :c:func:`glm_vec4_eq_eps` #. :c:func:`glm_vec4_eq_all` #. :c:func:`glm_vec4_eqv` #. :c:func:`glm_vec4_eqv_eps` #. :c:func:`glm_vec4_max` #. :c:func:`glm_vec4_min` Functions documentation ~~~~~~~~~~~~~~~~~~~~~~~ .. c:function:: void glm_vec4_mulv(vec4 a, vec4 b, vec4 d) multiplies individual items Parameters: | *[in]* **a** vec1 | *[in]* **b** vec2 | *[out]* **d** destination .. c:function:: void glm_vec4_broadcast(float val, vec4 d) fill a vector with specified value Parameters: | *[in]* **val** value | *[out]* **dest** destination .. c:function:: bool glm_vec4_eq(vec4 v, float val) check if vector is equal to value (without epsilon) Parameters: | *[in]* **v** vector | *[in]* **val** value .. c:function:: bool glm_vec4_eq_eps(vec4 v, float val) check if vector is equal to value (with epsilon) Parameters: | *[in]* **v** vector | *[in]* **val** value .. c:function:: bool glm_vec4_eq_all(vec4 v) check if vectors members are equal (without epsilon) Parameters: | *[in]* **v** vector .. c:function:: bool glm_vec4_eqv(vec4 v1, vec4 v2) check if vector is equal to another (without epsilon) vector Parameters: | *[in]* **vec** vector 1 | *[in]* **vec** vector 2 .. c:function:: bool glm_vec4_eqv_eps(vec4 v1, vec4 v2) check if vector is equal to another (with epsilon) Parameters: | *[in]* **v1** vector1 | *[in]* **v2** vector2 .. c:function:: float glm_vec4_max(vec4 v) max value of vector Parameters: | *[in]* **v** vector .. c:function:: float glm_vec4_min(vec4 v) min value of vector Parameters: | *[in]* **v** vector