.. default-domain:: C vec3 extra ========== Header: cglm/vec3-ext.h There are some functions are in called in extra header. These are called extra because they are not used like other functions in vec3.h in the future some of these functions ma be moved to vec3 header. Table of contents (click to go): ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Functions: 1. :c:func:`glm_vec_mulv` #. :c:func:`glm_vec_broadcast` #. :c:func:`glm_vec_eq` #. :c:func:`glm_vec_eq_eps` #. :c:func:`glm_vec_eq_all` #. :c:func:`glm_vec_eqv` #. :c:func:`glm_vec_eqv_eps` #. :c:func:`glm_vec_max` #. :c:func:`glm_vec_min` Functions documentation ~~~~~~~~~~~~~~~~~~~~~~~ .. c:function:: void glm_vec_mulv(vec3 a, vec3 b, vec3 d) multiplies individual items Parameters: | *[in]* **a** vec1 | *[in]* **b** vec2 | *[out]* **d** destination (v1[0] * v2[0], v1[1] * v2[1], v1[2] * v2[2]) .. c:function:: void glm_vec_broadcast(float val, vec3 d) fill a vector with specified value Parameters: | *[in]* **val** value | *[out]* **dest** destination .. c:function:: bool glm_vec_eq(vec3 v, float val) check if vector is equal to value (without epsilon) Parameters: | *[in]* **v** vector | *[in]* **val** value .. c:function:: bool glm_vec_eq_eps(vec3 v, float val) check if vector is equal to value (with epsilon) Parameters: | *[in]* **v** vector | *[in]* **val** value .. c:function:: bool glm_vec_eq_all(vec3 v) check if vectors members are equal (without epsilon) Parameters: | *[in]* **v** vector .. c:function:: bool glm_vec_eqv(vec3 v1, vec3 v2) check if vector is equal to another (without epsilon) vector Parameters: | *[in]* **vec** vector 1 | *[in]* **vec** vector 2 .. c:function:: bool glm_vec_eqv_eps(vec3 v1, vec3 v2) check if vector is equal to another (with epsilon) Parameters: | *[in]* **v1** vector1 | *[in]* **v2** vector2 .. c:function:: float glm_vec_max(vec3 v) max value of vector Parameters: | *[in]* **v** vector .. c:function:: float glm_vec_min(vec3 v) min value of vector Parameters: | *[in]* **v** vector